Percipacity
Percipacity's name means "Judgement" in the sense of one's ability to make sound judgments. This deity was once "evil" until she was prostrated by Sargacity. Afterward, she became the keeper of law and envisioned a concept of order on a grand scale. She orchestrated many of the efforts that have led to the stability of Zambaleth and realms beyond.
Mental characteristics
Accomplishments & Achievements
Percipacity designed and enforces all the laws created for Zambaleth. A rudimentary list of simple do's and don'ts to help guide sentience away from chaos. When someone breaks a law, they are brought before Sargacity, who prostates them. The concept of guilt is ripped to the surface of the psyche, and the entity loses the ability to lie to themselves. The truth behind evil is different for every individual, and none can truly judge an entity other than themselves. The result is usually some form of realization that compels the entity to rethink their ideology.
Sargacity and Percipacity have maintained peace and paved the way for prosperity.
Social
Contacts & Relations
Zal'Thunas - Percipacity and Zal'Thunas were once at odds. When she was prostrated by Sargacity, her goals realigned to be more compatible with his, and the dynamic between them switched from rivalous to cooperative.
Sargacity - Percipacity works in tandem with Sargacity to maintain a sense of law and order. Sargacity is the one who helped Percipacity find herself, and forced her to see her own truth. This changed the Primordial forever, she realized she gained more fulfillment from creating order than from creating chaos.
Pnumesthersept - Percipacity was once "evil" and caused a huge amount of trouble for the fae deity Pnumesthersept. Eventually Percipacity went from nuisance to genuinely disruptive, and Pnumesthersept went to lash out at her, but by the time she got there, Sargacity had already found and prostrated Percipacity. The two now avoid each other.
Children
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