Entropy Seals, and Entropy Towers

&& minor continuity errors   The entropy seals as of "current timeline" Obliterate, obfuscate, diffuse, relinquish, reject     Omnificate. <<--- this is factually an entropy seal, where is it listed, what does it do, where is the tower that maintains it. Omnificate - a jury rigged seal created by Almagora before the other seals. It assisted with the collection and distribution of energies throughout Almagora's being. Once reality was established, it was no longer needed, and was dismantled.   delineate - an abyssal seal that allows abyssal entities to enter structured existence. Events pass differently in the abyss, and abyssal creatures not bound by this seal will be torn apart at the temporal level. Delineate allows an entity to synchronize themselves with the linear passage of events within existence.   ==ยง==   The entropy seals anchor different aspects of reality to the rest of existence   It allows for coporeality, spatial structure, and reality in general. The bonds they create sustain reality, and prevent the energies of reality from sinking back into the chaos that is existence.   Removing even one of these seals on any type of energy within reality can be catastrophic. Most attempts to interact with the seals in general will end badly.   The seals are not necessarily a secret, but their existence and meaning have long been lost to time.   Created by Almagora, Pnumesthersept, and Graldbathar sometime after the fall of Zambaleth but before the manifestation of reality.   The seals are maintained by the 12 great towers, 4 continents, with 3 each. Each seal requires about 2 towers worth of energy to maintain.   Current timeline several of these are malfunctioning or just straight up broken or are fine, but are turned off. With the slow collapse of these towers, reality slowly collapses, and strange, powerful happenings are becoming commonplace ((Pnumesthersept has transferred the bare minimum of seal capabilities to the 3 towers on her continent. She intends to survive the collapse of reality, along with the entire continent and all it's denizens. She will lose the majority of the Fae realms, however her and her people should survive.))  
  • obliterate - this seal protects reality from the chaos of existence. The majority of this seal is anchored to reality, and acts as both a skeleton and a shield, permeating all of reality. It maintains the coporeal structure of reality. ((Nihilistic annihilation, seven sister strike, and the like can affect this seal to a devastating degree, including the ability to turn a controlled portion of reality into nothingness. Usually the size of a mortal.))
  • obfuscate - this seal prevents extremely powerful entities from directly interacting with reality. Most deities fall under this scope, and must use powerful mortals to infuse with power, and carry out their will. .-. ((Burl'Maga is unaffected by this seal. Even though his power is great enough to be affected by the seal, however he is -> native to the realms of Mon <-. he is unaffected) lore clash with other deities spawned from the realms of Mon. Needs a different machinisms for being unaffected)
  • diffuse - depending on what view point you observe from, chaos is relative. Reality is very chaotic, it fluctuates, undulates, gets energy hot spots and cold spots. This seal exists entirely within reality and stabilizes rouge energies, as well as redistributes energies to and from, hot or cold spots. ((Interacting with this seal can allow the ability to regulate, increase, decrease, or even remove the energies in an area)) ((failure to control this seal will result in the caster being being torn apart and energies redistributed throughout reality)) (( unlocking this seal will almost always cause a LeyStorm, unbridled energies that swirl and flow randomly, tearing apart reality.))
  • relinquish - this seal exists somewhere between reality and the void, and allows for energy transfer between the two realms. It is essential to the functions of mortal souls, and other reaver machinisms. ((This seal was created by reavers in a very successful attempt to enhance soul integrity and energies of two opposing realms, making them compatible with each other. Energy can pass freely between the realms of Mon and the Voidrealm, regardless of the void being a non coporeal realm. Before this seal, much of the substance of the soul was destroyed on the journey to the void. However now it is much easier for souls to maintain integrity. Some entities have even discovered how to maintain the various components that constituate the soul, allowing them to surpass Thier mortal death, and survive in the void.
  • reject - this seal exists entirely in reality and acts like an immune system against foreign energies. The seal pushes non-coporeal energies out of reality. Designed to be compatible with, and enhance the other seals to create a very safe , stable, and protected environment for reality.((this seal was created by Pnumesthersept during the second Iteration of the universe as a preemtive measure against the abyss. It has been strong and effective to this day, and has kept the majority of abyssal energies at bay, however it only protects reality, not existence as a whole))
  •       Because of the immense efforts originally put into these seals, reality has been stable all the way up to current timeline           ====== Notes on seals, above    
  • notes on towers below ====
  • The towers all have TrueForm names, but even those who maintain them call them as a mortal would understand.   12 towers (technically 13)  
  • Hunger (diffuse) - (also thirst, or general desire and/or need for sustenance on an instinctual level.) mortals that get close can feel an uneasy desire gnawing at their soul. Almost as if it is struggling to find something that can fill a hole that isn't there. This tower consumes massive amounts of energy from Ylly, and pumps it back into the Ectenic network. Functioning similar to a heart, this tower circulates the energies of reality to maintain stability on a grand scale.
  • Truth (obliterate) - the way of the world as it exists in its TrueForm is recorded and sustained by this tower. Mortals that get close lose the ability to self deceive, which can result in buried truths and traumas being ripped to the surface of the mindscape, occasionally causing permanent insanity. This tower binds facts to facts, and stabilizes the Rules of the Realms by pulling the different truths of reality into an intricate web that ensures the cohesion of reality.
  • Pain (reject) - all creatures feel pain of some kind. This tower converts SoulForce into a special kind of pain in a way that scales with the amount of SoulForce affected. Not always a physical pain, this extreme and maddening discomfort is an excellent deterrent for entities powerful enough to be affected by it.
  • sin (obliterate?) - one of the many strange energies produced by the existence of mortality is the concept of sin, The idea that morals have divine repercussions. This tower is sustained by raw belief, and could technically be considered an inanimate Falderdine. Sin attracts sin, and the differences in what cultures consider sin is what makes the tower so effective at binding together mortality, and allows for the cohesion of mortality in general.
  • sight (obfuscate) - a word of many concepts, the general sense of an area or event is essential for interaction on a meaningful level. This tower is a powerful but comparatively simple "cloaking device" that shrouds reality, shielding it's constituent components from detection by scrambling specific energies as they leave reality. This prevents anything outside reality from "seeing the bigger picture" and makes direct influence tricky, if not impossible.
  • Chaos Gate : Wrath (obfuscate) - recent events have forced the denizens of reality to get very creative. The arcanum postulate collaborated with the Magi Dae to retrofit one of the entropy towers that had degraded into a dilapidated heap. A project that will probably never be fully complete, this tower is back online and will actively lash out at uninvited energies that try to enter reality. With the power of an entire entropy tower backing it's mechanics, it creates a flash bang type effect to anyone trying to make sense of the tower, and also attacks foreign energies with extreme prejudice. This seal is a supercharged version of a chaos gate, and was ripped from the void shortly after the manifestation of the demonic pantheon.
  • Bloat (diffuse) - the Ectenic field undulates across the network, and results in significant density variances on the Grand scale. This can create a severe strain on the network by causing a "bloating" effect similar to having gas. This tower locates and disperses abnormally dense pockets of energy, keeping the network structurally sound by reducing stress on areas that are not designed for high energy throughput or storage. Having too little energy in an area is not a threat to the structural integrity of the Ectenic Network, and this tower only handles energy overloads, power spikes, and other large scale fluctuations on the network.
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  • Keyeish (relinquish) - this tower was built by the reavers and exists entirely within the void. The circulation of souls has always been a massive undertaking. this tower is powered by the Crucible of Souls, connecting directly to it, collecting souls from across reality and channeling them directly into the Crucible. This streamlining of soul processing allowed the racers to focus attention on areas of the void unrelated to mortal souls, and has since increased the effectiveness of the reavers in general. Translating to "TrueForm" Keyeish is a sentient tower filled with purpose and devoid of emotion. It is always adapting to increase efficiency, and is relatively self sufficient.
  •   ====== Notes on towers above

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