RPG
- Range: (250/1000)
- Damage: 6d12 Explosive
- Properties: Ammunition, Two-handed, Range, Heavy
- Reload: After one attack
- Additional Information: Each creature within 10ft of the blast must make a DC (10+your DEX) DEX save to take half damage. The rocket also travels much slower than a bullet, and therefore only travels 200ft every round after being fired until it hits an object.
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