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Assault

Assault

  Standard all around fighter, good at everything, great at nothing.
  • Starting Equipment:Combat knife, 2 frags, 3 bandages
  • Saving Throws: Strength, Constitution
  • Skills: Choose 4 from Athletics, Intimidation, Perception, Survival, Insight, Acrobatics, Investigation, Animal Handling
  • Hit dice: d10
 

Leveling

  • (1) Fighting Style: Pick 1 from (Defense, Dueling, Great Weapon Fighting, interception, superior technique, thrown weapon fighting, unarmed fighting, two weapon fighting)
  • (2) Action Surge
  • (3) Archetype: Champion - Improved Critical: 19's are critical hits.
  • Battle Master - Learn 3 maneuvers from Fighter class, 4 superiority dice(d8s)
  • (4) Ability Score Improvement
  • (5) Extra Attack
  • (6) Ability Score Improvement
  • (7) Archetype Feature: Champion - Can add 1/2 of your prof. bonus to Strength, Dexterity , or Constitution checks that don’t already use your prof. Also, when you make a running long jump, that distance increases by your Strength modifier.
  • Battle Master - Learn 2 more Maneuvers, can spend 1 minute to analyze enemy and learn feature about it.
  • (8) Ability Score Improvement
  • (9) Indomitable (1x) Reroll saving throw
  • (10) Archetype Feature: Champion: Another fighting style (archery now included in the list)
  • Battle Master: Learn 2 maneuvers(Superiority Dice d8->d10s)
  • (11) Extra Attack (2) and Quick Reload: Reloading takes only a bonus action
  • (12) Ability Score Improvement
  • (13) Indomitable (2 uses)
  • (14) Ability Score Improvement
  • (15) Archetype Feature: Champion- Superior Critical (18-20)
  • Battle Master- Learn 2 maneuvers, Add 1 sup. dice (total 6) and Relentless: Gain one superiority dice if you have none when you roll initiative.
  • (16) Ability Score Improvement
  • (17) Action Surge (2 Uses) Indomitable (3 uses)
  • (18) Archetype Feature: Champion - Survivor: If under half hp you regain 5+ your Constitution modifier at beginning of your turn.
  • Battle Master - D10s->D12s for superiority dice
  • (19) Ability Score Improvement
  • (20) Extra Attack (3)

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