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Knight Errant

Qualifications

Belong to a Foridian noble house, complete extensive training, train under a Knight Errant as a squire, be recommended by another Knight Errant.

Requirements

18 years of age, peak physical, mental, ethical and moral condition. Citizen of Foridia.

Appointment

Must be Knighted by the Duke or Duchess of Foridia.

Duties

Swear fealty to the Duchy, Duke, Duchess and the citizens of Foridia in life and death.

Responsibilities

Patrolling of countryside, answer calls to war declared by the Duchy, civil duty, administrative duty, envoys

Benefits

Able to hold political court meetings, hold the name of 'Sir' or 'Lady'

Accoutrements & Equipment

Provided by the house of service.

Grounds for Removal/Dismissal

Failure to meet physical, mental, moral or ethical requirements. Committing a crime dictated under the Kingdom of Alamor.

Cultural Significance

Foridian Knight Errants are considered the finest noble warriors in the western hemisphere.

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