Knight Errant
Qualifications
Belong to a Foridian noble house, complete extensive training, train under a Knight Errant as a squire, be recommended by another Knight Errant.
Requirements
18 years of age, peak physical, mental, ethical and moral condition. Citizen of Foridia.
Appointment
Must be Knighted by the Duke or Duchess of Foridia.
Duties
Swear fealty to the Duchy, Duke, Duchess and the citizens of Foridia in life and death.
Responsibilities
Patrolling of countryside, answer calls to war declared by the Duchy, civil duty, administrative duty, envoys
Benefits
Able to hold political court meetings, hold the name of 'Sir' or 'Lady'
Accoutrements & Equipment
Provided by the house of service.
Grounds for Removal/Dismissal
Failure to meet physical, mental, moral or ethical requirements. Committing a crime dictated under the Kingdom of Alamor.
Cultural Significance
Foridian Knight Errants are considered the finest noble warriors in the western hemisphere.
Type
Nobility, Military
Status
Actively honored
Creation
601 AS
Equates to
Lord
Source of Authority
Duke or Duchess of Foridia
Length of Term
Until death.
First Holder
Current Holders
Past Holders
Related Locations
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