Character Creation and other small changes
In Rise of Kingdoms there are only some races present, and therefore you can only choose certain ones when making your character. This goes for some subraces and subclasses too, before choosing one you must ask permission (since writing a list would be too long). Any homebrew that I did not make cannot be chosen without permission. Additonally Artificer is not allowed.
The list of allowed races are:
- Humans
- Elves (and half-elves)
- Dwarfs
- Halflings
- Tieflings
- Dragonborns
- Orcs (Rules wise use the half-orc race)
- Kalashtar
- Aasimar
- Elves and half-elves: Lose darkvision and instead gain Weave-sight: You are able to see The Weave that overlays everything. This tells you if certain magic is stronger or weaker in an area, which may be an indication of magic being used. Additionally, being able to see this, you have a rough idea of your surroundings even in complete or magical darkness as The Weave moves differently through objects and creatures. As an Elf your Weave-sight is 60ft and as an Half-elf it is 30ft.
- Orcs: Lose darkvision and instead gain Hunting-instincts: You senses are honed for the hunt, able to smell blood and hear heartbeats. You gain advantage on tracking a creature if it is bleeding and you are able to discern what creature it is if you have smelt its blood before. You are also able to hear heartbeats within 60ft, this does not tell you exactly where the heartbeat is coming from, but prevents you from being surprised. If an enemy is Frightened or otherwise panicked, their heartbeat is loud enough for you to hear and follow it without problems.
- Mage Armors duration increases to 3 days.
- Barbarians get Rage back on a short rest instead of long rest.
- Sorcerers regain Sorcery Points on a short rest instead of long rest.
- Bards regain Bardic Inspiration on a short rest instead of long rest.
- You add your Constitution score to your starting health instead of the modifier.
- Clerics gain a new feature at lvl 1: Dedicated Service: During a short rest, if you spend at least 1 hour praying you regain 1 spell slot.
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