Ever-Wellspring Mystic Realm

Built: Long Ago   Creator/Builder and Owner: Six Gods of Ancient Power   Existing Status/Affiliation: Still Existing/Light Magic and Gods
 

Main Information

  The Ever-Wellspring Mystic Realm is the mythological homeland and dwelling place of the Nine Gods of Ancient Power and the Eight Mystical Elders. It is the starting point of the Ancient Power Realm (Earth and Auradon).   All seventeen live here. It is an equal paradise between all.  

History

  This realm is known as the starting point of everything created. And it is this realm that often has been left out in books. But it is important because the more modern system of mystical power wouldn’t be the same! A not-as-well-known fact is that Ancient Power and Auradonian Magic come from here.   Ruled by Incantus and Isis Mystic, all start to think of the things needed for a world of Magic. The gods live and work with the Eight Elders. The latter are left to continue their tasks when it is time for Atlantis and Lemuria.   It is now that they return. The gods are not seen for a long time. They breathe new life into what would later be associated with Ancient Power/Earthly Magic. This return would ultimately be beneficial. Each of the Six Gods of Ancient Power now put it in motion. It is this point that what is now defined as Ancient Power comes to be.   It stays with modern man until it can’t. The Realm now is shrinking to only the Guardians/Rulers. But then a prophecy comes. And another.   Finally, Baxter is born to a seemingly normal mortal family And yet not the family is neither mortal or normal. This is only realized when he comes to be Ancient Power’s Guardian of Belief and Prime Merlinean.   He, along the other Rulers, returned AEP back to the Earth. Then they all eventually meet the gods and Elders.  

People

 
Nine (Six Major and Three Minor) Gods of Ancient Power
  The Six Major and Three Minor Gods of Ancient Power are Magic Deities of Earth and Auradon. This group of beings are old and over all of Ancient Power. It is the major gods that did everything for AEP and Auradon. The Three Minor Gods are guardians over all of Ancient Power.   Now, let me introduce you to the gods.   Incantus, God of Earthly Magic and Mystical Knowledge is the King of the Magic Deities. Isis Mystic, Goddess of Belief and HCC Mystical Aether is his wife and the Queen of the Magic Deities. It is thought the legend of Earth’s True Heart (which turns into fact) comes from Incantus and Isis themselves.   Their three children (Seren A. Moonwhite, Lamech Goodness-Light, and Minerva Blaze Itarum) are seen as great caretakers and watchers. That is, until Dark Magic takes them. It is said that this might have been a test for their [Earth and Auradon] testimony. And to see if Mankind and Auradonians know they lost Ancient Power.   Noel-Incantus, God of Christmas Magic is the first known creator and All-Father of a holiday and its’ spirit. Libera-Incantus, Goddess of Renewal and Rebirth (Spring/Eastertide) is the next known creator of a holiday.   Alaric-Incantus, Spirit of Samhain, God of Light/Darkness Balance is the last known creator of a holiday and who is the one to maintain balance.   Hera-Incantus, Goddess of True Love/Soulmates/Magical Family Lines is the last of the family and not in charge if a holiday. She is a god of family, love and relationships. Her domain is magical family bloodlines and powers passed down the line.   Each one is made up of two, at least, god physiologies.   More information about each god can be found in other articles.  
The Eight Mystical Elders of Sacred Belief in Ancient Power
  The Eight Mystical Elders of Sacred Belief and Ancient Power (also commonly referred to as just the Mystical Elders) are a primeval group of powerful individual forces of good. The eons of time they’ve helped Incantus and Isis Mystic and their siblings makes them Senior Advisors and Companions.   Besides being advisors, the Elders are ultimately alive to protect and preserve Ancient Power, guide and influence the Gods and Guardians of Childhood (and ultimately the Collective Congress of Ancient Power) so that all realms may come together as one for a better future.   The top two Elders are not named using human names but Alpha and Omega "Beginning and End". The Alpha and Omega are Matriarch and Patriarch while the other six do stuff. Egon Aurelius, Balthazar Terra and Horvath Sky do sometihng. Aura and Isles Flood are the historians and librarians while Ambrosius Goodly is foofing off.    
Description
  The Eight Mystical Elders are Mystical Humans (Transcendent Mage Physiology and Magical Entity Physiology combined) who wear a purple robe with a stole of glowing colorful lines.   They are look like most humans but are around six foot tall.  
Powers and Abilities
  Inactive Background Powers   Immunity: Being mystical beings of old, the Elders are inherently immune to most magical attacks.   Immortality: As Mystical Elders, these eight cannot die except by powerful people with powerful objects or by primordial entities.   Omnilingualism/All-Tongue: “The Gift of Universal Translation” is to be able to speak, write, understand and communicate in any language, sign language (even lip-reading), alien languages that have never been heard before, reading body language, and backwards speech and writing with little or no training.   Zoolingualism: A subset (variation) of Omnilingualism that allows the user to understand the speech or emotions of animal life forms. This ability is quite uncommon and multifaceted.   Mystical Aura/Power/Radiance: These Elders have a strong aura of power surrounding them. This energy also makes it known that he possesses immensely strong magical properties. These eight are more powerful than the Rulers.   In-Use Powers of Eight Mystical Elders   Spell Casting/Magical Incantation: As Mystical Elders, they use these series of incantations or specific thoughts, gestures, rituals and other actions to do anything. Many verbal spells are in Latin or other ancient languages. But he can the Elders know many non-verbal spells.   Magic Detection/Sense “Third-Eye View or Remote Viewing”: Through the mystical sense of second sight or remote viewing, High-Level Mystics have the ability to detect sources from other supernatural entities and mystical items. This perception allows others to see friendlies or enemies or unknowns. They can also detect hidden places or objects as well. User can sense the presence of magic/magical energies and possibly gain detailed understanding about the magic/magical energies they are sensing, including the amount/size of magic/magical energies they are sensing and whether they are hidden.   Location Analysis: As a sub-ability of Magic Sense, the Elders can analyze locations for signs of magic usage and beings. They can also detect portals if they are forming, there, or dissipating with this ability.   The Gift of Invisibility: This gift lets an Elder go and see without revealing their location. Each can go about their business when they enter Earth or any land. This has been important multiple times. And yet, they were not made known until Lemuria comes up.   Teleportation (Magiportation) (Ultimate Level): The Elders are capable of teleporting to Earth, Auradon, and many other places. They can take groups with them (1:17 ratio) but only they can teleport home. They can also teleport others without vanishing from wherever they are.
Alternative Name(s)
Home of the Gods and Goddesses of Ancient Power, Home of the Elders and Creators
Type
Dimensional plane
Related Traditions
Inhabiting Species

Articles under Ever-Wellspring Mystic Realm


Comments

Please Login in order to comment!