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Fablen Lingenhall Bafflestone

Dr. Fablen Lingenhall Bafflestone, Ph.D (a.k.a. Bafflen, Fabby)

Physical Description

General Physical Condition

He's very scrawny, and he often looks like he hasn't slept in a few days.

Identifying Characteristics

He has very large, round glasses. He's often dressed in a very "light academia" sort of style.

Special abilities

He is very knowledgeable about the history of religion in the world, and has turned this knowledge and his knowledge of the arcane into an ability to cast limited divine magic without a specific patron deity.

Personality Characteristics

Motivation

He is always interested in furthering his knowledge of the gods, both Old and Exalted, though often his desperation for research funding can seem to win out over that.

Social

Contacts & Relations

He has worked with Gemma of Gemma's Tavern and Inn back when he was the equivalent of a Ph.D student and she was still a mercenary.

Family Ties

His husband, Qualen "Quill/Lenny" Bafflestone Lingenhall, an engineer and professor at the same academy
Current Location
Children
Pronouns
He/Him
Hair
Brown, Artfully Dishevaled

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Fablen Lingenhall Bafflestone

Small Gnome, History Professor, Any Good

Armor Class 12
Hit Points 21
Speed: 25 ft

STR

9
( -1 )

DEX

13
( +1 )

CON

9
( -1 )

INT

18
( +4 )

WIS

9
( -1 )

CHA

16
( +3 )

Saving Throws Wisdom +1
Skills Arcana +6, History +6, Nature +6, Religion +6, Investigation +6, Medicine +1, Persuasion +5, Survival +1   Proficiency Bonus +2
Senses Darkvision
Languages Common, Gnomish, Celestial, Elvish

Description

Spellcaster Sidekick 3

Intelligence, DC 14, Atk Bonus +5 Cantrips: 2 Spells Known: 3 Level 1: 3   Cantrips Message Guidance Sacred Flame   1st Comprehend Languages (rit) 1/day free Cure Wounds Bless

1/day: Comprehend Languages Magic Mouth


Gnome Cunning. You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic. Gifted Scribe. When you make an Intelligence (History) check or an ability check using calligrapher's supplies, you can roll a d4 and add the number rolled to the ability check.

Actions

Shortsword +3 1d6+1 Dagger +3 1d4+1 Hand Crossbow +3 1d6+1   Sacred Flame DC 14 1d8 Radiant Cure Wounds 1d8+4 Bless

Regional Effects

Inventory: A bottle of black ink, a quill, a small knife, Calligrapher's Kit, Explorer's Pack, Shortsword, Journal (arcane focus), Leather Armor, Dagger, Hand Crossbow

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