Gar Dagbor
Gar Dagbor is the main dwarven hold, and uses molten magma to power its smithworks. Unless adventurers are used to the heat, living and visiting here isn’t particularly pleasant, though not unbearable. Like Raftallo, this hold prides itself on its craft. Due to the many centuries of dwarven smithing, the efficiency and strength of the metals they meld are vastly superior compared to the majority of Witren’s nations. Dwarven Master Smiths often spend years crafting their masterful weapons, always aiming for their masterpiece. Due to the riches in the Ale Trench Mountains, Gar often prints it’s own currency in the form of Sagh Coins, but convert to gold, silver, and copper, all the same. The current king of Dor’in, Erik Anvilbasher, made his own armor, crown, and battleaxes deep in the reaches of Gar. This hold hosts three districts; Anvil Plaza, King’s Court, and the Ironwork Smeltery.
Though Gar Dagbor is primarily dwarven, other races like the Dragonborn and Aarakockra reside in Ale Trench as well. Even though those are the majority, the kingdom of Dor’in accepts all kinds, as long as they put in the work.
Though Gar Dagbor is primarily dwarven, other races like the Dragonborn and Aarakockra reside in Ale Trench as well. Even though those are the majority, the kingdom of Dor’in accepts all kinds, as long as they put in the work.
Districts
Anvil Plaza: The primary force of smiths work and live in the Anvil Plaza, forming a commune that assists other smiths with work, as well as their own work. It’s often quoted across Witren that “Gar Dagbor’s Anvil Plaza is where a smiths weapons become a legacy, and that legacy carries the will of the smith throughout time.
King's Court: The Dwarven Kingdoms court houses the current council of Dor’in, preceding over administrative affairs, and prints currency.
Ironwork Smeltery: The large, ironwork smeltery uses magma to turn various minerals into ingots to be used in the Anvil Plaza, and is often dangerous work for the dwarves manning it. Maintenance crews of this smeltery may do a dangerous job, but get paid extremely well.
King's Court: The Dwarven Kingdoms court houses the current council of Dor’in, preceding over administrative affairs, and prints currency.
Ironwork Smeltery: The large, ironwork smeltery uses magma to turn various minerals into ingots to be used in the Anvil Plaza, and is often dangerous work for the dwarves manning it. Maintenance crews of this smeltery may do a dangerous job, but get paid extremely well.
Type
Underground / Vault
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