Merehaffru (Mare-Haf-roo)

Children of the Tide

When the world was young, there were no words—only currents, pressure, and the deep. We learned to speak once we learned to listen.
— Azure’sella Unaru’Mere, First Spear of the Sandsea and professional Driftcaller
 
People come in all manner of shapes and temperaments across Awldor, such as the energetic humans, to long-lived elves, the enigmatic viprin, tieflings, and countless others. Their cultures and kingdoms are scattered across the surface of Awldor, from valleys to hills and lakeshores to desert. But they aren’t alone. There are cultures that live in plain sight; seen but not seen. Peoples with rich traditions that rival even the more famous, or infamous, civilizations that walked the pages of history.
 
One of those is a culture of water elementals and elemental-kin, called the Merehaffru—the Children of the Tide.
 

Voices in the Waves

 
The Merehaffru are an ancient aquatic culture of water elementals, elemental-kin, and others. Their city-states, and even kingdoms, are nestled in the deeper ocean tides across Awldor. This even includes the deadly subterranean Deeplands, ice lakes of the Glacialis Continent, and farther.
 
To surface scholars and mages, the word ‘Merehaffru’ and ‘water elemental’ are used in the same breath. It’s an ancient, and all too common, mistake held over from generations of misunderstanding. Water elementals are a species of near-magical creatures, possibly distantly related to slimes and other subterranean, gelatinous dangers. But Merehaffru? That is an ethnicity, with many sub-cultures and civilizations that predate current surface kingdoms. It’s even said to have interacted with the Ancient Order long before the Great Collapse a thousand years ago.
 
Once the Merehaffru were a common sight in coastal provinces and cities along the Occulus Sea, Azure Ocean, Morinnear Sea and elsewhere. But the global catastrophe of the Great Collapse affected their undersea kingdoms as much as it did land-dwelling allies. As a result, their watery civilization is now a fraction of what it once was. Scattered city-states hidden in deep waters around the globe. The largest of these settlements still lies at the deepest part of the Azure Ocean.
 

From the First Waters

 
We were not shaped from magic or the sea. We Merehaffru opened our eyes in the first waters; the First Springs of the world.
Tome of Still Currents, Fragment 2
 
Many believe water elementals come from a separate plane of existence that is nothing but endless oceans and water. While there may be such a place in the fabric of reality, most water elementals of the Merehaffru actually have a different view on their origins. Merehaffru cleric-historians, called Silt Benders, trace their lineage back to a place called the First Springs. The First Springs are a near-mythical set of hot springs said to be steeped in raw, naturally occurring, magical threads. Hot springs that are believed to contain water captured when the world first formed. Early Merehaffru stories describe that time to be “when the moon kissed the waves and before the storms had names”.
 
Their first civilizations rose in the subterranean seas and winding underwater trenches with their glowing benthic kelp-forests. Fragments of Ancient Order records suggest those kingdoms lasted centuries. Then later they expanded to the surface oceans as the Merehaffru sought new, safer waters. But those earliest underwater kingdoms were lost or cut off by seismic upheavals thought tied to the Great Collapse. That destruction fractured the deep realms. Flood-routes changed, caverns collapsed, and undersea rifts swallowed many Merehaffru communities. Those not hit by disaster were prey to Lower Deepland horrors turned loose on the world.
Encompassed species
  • Water Elemental
  • Genasi
Demographics  
The demographics of the Merehaffru are limited to their watery regions..
 
  • Water Elementals (50%)
  • Genasi (40%)
  • Other (10%)
  • Names and Naming

     
    Merehaffru names are expressive, but are also familiar in structure to land-dwellers. These names are melodic and flowing when spoken aloud, carrying a melodic tone to them. Merehaffru names consist of a personal name, followed by a water-clan identifier, and a water-source identifier or philosophical concept.
     
    For example, “Azure’sella Unaru’Mere” would be…
     
  • Azure’sella, which is a personal name
  • Unaru, for a particular water-clan
  • Mere, for “rootwater” or deep-source

  •  

    Lorekeeper notes

      It’s sad we know so little about the Merehaffru. So few records survived about them and they’re so reclusive. - Lorekeeper Gwelunis Istril   Tela had some success in communicating with the one she said was called Azure’sella, but never had the chance to sit and talk with her at length. - Lorekeeper Ihodis Jenro   I don’t blame them for avoiding us. Being summoned is a horrible way to start your morning   Gwenlunis… no. - Lorekeeper Ihodis Jenro   I can’t help it. Rudigar … how do you know this? - Lorekeeper Gwelunis   Well… I once accidentally summoned myself while translating a scroll over coffee. I was so beside myself, I couldn’t stand the sight of myself all day. - Lorekeeper Rudigar  

    Strength of Water

     
    The core of Merehaffru society is their water-clans. They are extended families, or houses, of water elementals and elemental-kin. The structure inside a water-clan is unusual as viewed by surface-folk since the Merehaffru believe in communal families of four adults to a central water-family. Each adult takes a share of responsibility for the immediate care of their children, called droplings. But for raising? Education? That falls under the domain of the extended water-clan. This is because the Merehaffru firmly believe that to help a dropling come into their own current, it takes the combined tide of a water-clan. Where elder and adult elementals instruct the younger ones in the ways of the water, tide, and sea.
     
    Part of this instruction is about the ‘self’ and ‘knowing your own water’. Merehaffru elementals often form a human-like body when on land, such as summoned by a mage or dealing with a land-dweller. They believe it makes collaboration as smooth as possible, if at all. But with regard to gender, it’s considered fluid and up to the individual. This is one of the many things the water-clans help droplings determine. Specifically, the ‘shape of their water’ and how that individual feels is correct for themselves as they grow into their own person.
     

    Temperament and Values

     
    Long considered monsters by overbearing mages with little patience, understanding, or too much greed for power, the Merehaffru are nothing of the kind. They’re a quiet, contemplative people with a gentle nature and great capacity for spirituality. But despite this, they are also capable of extreme violence when threatened. Sadly, those acts of extreme violence are what they’ve become known for over time. This is in no small part to wizards and sorcerers summoning a Merehaffru, then using them as a guard or ‘weapon’. Effectively enslaving the Merehaffru to the wizard’s will as a tool, with no thought that is a thinking individual and not an enchanted killing machine. That is one of the many reasons that Merehaffru are slow to trust, and even slower to forget friends, allies, or grievances.
     
    Like any culture, this has resulted in a series of unspoken rules for their society. Respect for others and for a person’s own self is high on that list. Merehaffru maintain a deep respect of a person’s own self-determination but also for community, viewing each as an extension of the other. This is best emphasized by the Merehaffru principle: “Flow Together, or Not At All.
     

    Nature of Belief

     
    Merehaffru people understand there are greater beings and divinities that nurture the world. Most are observed by land-dwellers, and vary between regions. But belief and spirituality are different for the Merehafffru, as is the nature of their gods. They follow ancestor worship but also revere gods based on the seasonal currents. As the currents shift, one god passes on and a new god rises. One dramatic event in the ‘changing of the god-guard’ is the seasonal monsoon currents. Most current-gods are benevolent, and expected to protect the Merehaffru against the ravages of nature such as undersea volcanoes, another Great Collapse, and other upheavals. Most Merehaffru believe the Great Collapse was in part because the current-god at that time was abducted—possibly by a wizard. This, in turn, meant there wasn’t a current-god to quiet the natural disasters that broke the world.
     

    Clothing and Garments

     
    The typical idea of a water elemental is of a violent, shapeless blob of water. It’s slander from narrow-minded mages at best. Merehaffru do wear clothing, but it differs when on land versus in their own native realm. On land, Merehaffru will use their natural ability to pull water-based magic threads to ‘summon’ or spin land-dweller type clothing. Something they feel is suitable for the region they visit. This is simply to fit in and be respectful. But once at home, their clothing is vastly different, and better suited to their environment.
     
    Clothing and garments for Merehaffru are considered a sign of personal expression but can be for protection. Most clothing resembles the partially transparent skin of jellyfish, lined with glowing motes of magical light. These are woven into flowing gowns, robes, tunics and more. While expressive with naturally glowing patterns, they also aid the Merehaffru in navigating water channels and currents. When in danger, this partially transparent, jelly-like clothing can be quickly shaped into a tough hide. One that’s able to withstand some measure of magical or physical assault. While durable, it isn’t perfect, and can be broken or burned away.
     
    One odd item that the Merehaffru consider a garment is their floating sigils. These are enchanted tattoos partly formed of a person’s essence that represent an important concept. This concept could be a feeling, idea, or even a clan-mark for a given Merehaffru.
     

    Flow of Language

     
    No mention of the Merehaffru would be complete without a mention of their language. Merehaffru elemental-kin and water-elementals do speak. It just isn’t a language that land-dwellers could understand or pronounce. Their ‘spoken’ language is musical, closer to the running sound of a babbling brook or whale song. Sounds that work best when submerged in water. To communicate with land-dwellers, a deep and complex sign language was developed called Unaru’Sellai—the Water-Word Bending. It’s a language of flowing gestures using one or both hands as a sign language. This way, a land-dweller could ‘speak’ and ‘talk’ to any Merehaffru.
     
    I mean, I know it… but I don’t fully know it. Mostly, I know enough to hold a conversation and get myself into trouble. Which, technically, ‘getting into trouble’ might not be related to the language… but still…
    — Windtracer Tela Kioni
     
    Unaru’Sellai is more that just letters fashioned with a person’s hands. It has an alphabet, but so much more. This sign language also has flowing hand gestures and motions that can convey a literal phrase, a full word with a gesture, contractions, emotion, context, and more. According to some records, it was commonly taught during the time of the Ancient Order. But in the thousand years since the Great Collapse, most on land don’t know this language exists. Only scholars with extreme patience or with an elemental affinity tend to learn it. But even then, most land-dwellers only learn a small percentage of the rich language unless tutored by a Merehaffru.
     
    The upper world moves too fast. Too sharp. Too loud. But some of them still listen to the waves and deep water. Those are the ones we Merehaffru trust.
    — Azure’sella Unaru’Mere, First Spear of the Sandsea and professional Driftcaller


    Cover image: Windtracer notebook by CB Ash

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