Dueling
A thoroughly archaic and barbaric tradition, if you ask me. But the crowds love it.There always were and always be arguments among people, just as there will always involve people with inclination for violence. No surprise that such people would try to settle their differences with swords, or other weapons of their choice. And since such fights always draw a lot of attention, entire rituals were created around proper ways to kill each other for honour. Okay, "killing" might be too harsh of a word as such outcomes are heavily discouraged. Does not mean they do not happen though. The way duels are handled naturally differs between cultures and nations. The Ardenian Empire has these matters overseen by the Court of Honour, while Kingdom of Eire has outright prohibited the practice. No one have ever heard of a Kimnan dueling another Kimnan, albeit they are quite open to dueling other people. Hummish consider it an ultimate right of any free man or woman to fight for their honour. And Durreans? Well, they seem to fight just about anyone and anytime.
Execution
The most common set of dueling rules these days actually originated from one of Vurradean tribes, formalised and popularised on Sol Meridia. The discording parties show up to a duel with up to 4 accompanying "friends". No restrictions on who can play the role of a friend, so long as they can fight. They must then discuss their disagreements over a meal, which can range from a mere formality to a full-out dinner. Many would-be duels were solved over a bottle of wine, and I hope this trend continues.
If however everyone has finished eating and no peaceful solutiton has been found yet, that is it for the day. Both parties go home, to contemplate the other side's arguments. Next day they meet again, and are given a final chance at honourable reconcilliation. If unable to find peace, members of each group must draw straws to determine the two people who will actually engage in a duel. Yes, the people challenging each other to a duel are not necessarily the ones fighting it. Those two can still concede their point, but it is considered to be a somewhat cowardly thing to do.
From here on the rules actually differ a fair bit. Your opponent must always be able to leave the field on their own, or else you might face social scrutiny. If one of two original challengers dies of their wounds afterwards, that is considered to be a divine admission of their guilt. However, accidentally killing one of the challenger's "friends" is generally treated as murder and judged accordingly. A fact originally meant to protect those willing to fight for their friends, but nowadays often misused to stack the deck against your opponents.
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