Locations in Saltmarsh

Locations in Saltmarsh
 
  1. City Gate 2. Barracks and Jail 3. The Wicker Goat 4. Eliander's House 5. Mining Company Headquarters 6. Keledek Tower 7. Faithful Quartermasters of Iuz 8. Empty Net Partially supported by stilts driven into the harbor waters, this rickety tavern is purportedly a haven for smugglers, mercenaries, assassins and even pirates. The owner, Kreb Shenker, human male, takes coin from anyone and asks no questions. Troublemakers are thrown out the door, over the railing, and into the reeking harbor. Characters looking to carouse find this the best place for a rowdy night of drinking and brawling. The town guard comes here only if called. 9. Green Market 10. Sharkfin Bridge 11. Kester's Leather Goods 12. Hoolwatch Tower 13. The Snapping Line This popular inn and tavern is built from the planks and hulls of half a dozen decommissioned fishing ships. Its decor is predictably nautical in theme, and its sleeping rooms are plain but comfortable renditions of a ship's cabins. The smell of fish has never been scrubbed from its walls, and those who stay the night find their belongings steeped in the scent, which lasts for several days. Sailors and fishers gather here to trade stories and drink into the night. The Snapping Line is run by a young woman named Hanna Rist, human female, who comes from a family of well-known lobster catchers. The Rist family also makes a spirit from lobster meat and potatoes called claw wine; it is, to put it mildly, an acquired taste. Hanna employs several former dockhands to keep peace in her bar. 14. Council Hall 15. Weekly Market 16. Primewater Mansion 17. The Dwarven Anvil 18. Fishmongers' Plants 19. Oweland House 20. Solmor House 21. Mariners' Guildhall 22. Ingo the Drover's House 23. Carpenters' Guildhall 24. Crabber's Cove 25. The Leap 26. Temple of Procan 27. Saltmarsh Cemetery 28. Winston's Store 29. Sea Grove of Obad-Hai 30. Standing Stones