Kryn Dynasty
The Kryn Dynasty rules the northern wastes of Xhorhas,
and has only revealed itself to the wider world
within the past century. Centered a round-and underthe
ruins of Ghor Dranas in Eastern Wynandir, the dynasty
governs many townships and small villages where
the Kryn have helped establish a modicum of civilized
living among the nomadic wastefolk. They believe that
beings not yet beyond redemption can be turned to the
light of the Luxon, and often struggle with the unruly
denizens of the wastes, hoping to gain converts to their
cause and faith. Those that do accept the dynasty often
do so because they seek protection from the dregs of the
Calamity that wander the wastes, as well as the scouts
of the Dwendalian Empire.
Dark elves are the most populous race within the Kryn Dynasty.The dark elves claimed the dread citadel of Ghor Dranas as their own, as well as the massive network of underground caverns that make up the Underdark of Wildemount. The Kryn are stealthily becoming a force to be reckoned with.
The Kryn drow who emerged from the shadowed depths of the caverns beneath Xhorhas now endure periods of sunlight as part of their worship, though their cities are shaded by umbra! magic during daylight hours. When hunting, or in times of conflict, the warriors of the Kryn don their signature chitinous armor. A series of small airways woven through this armor can be opened to emit a loud, clicking buzz to intimidate their foes as they charge. This noise has inspired outsiders to call the Kryn "cricks," referring to this cricket-like din.
Dark elves are the most populous race within the Kryn Dynasty.The dark elves claimed the dread citadel of Ghor Dranas as their own, as well as the massive network of underground caverns that make up the Underdark of Wildemount. The Kryn are stealthily becoming a force to be reckoned with.
The Kryn drow who emerged from the shadowed depths of the caverns beneath Xhorhas now endure periods of sunlight as part of their worship, though their cities are shaded by umbra! magic during daylight hours. When hunting, or in times of conflict, the warriors of the Kryn don their signature chitinous armor. A series of small airways woven through this armor can be opened to emit a loud, clicking buzz to intimidate their foes as they charge. This noise has inspired outsiders to call the Kryn "cricks," referring to this cricket-like din.
The Aurora Watch legionnaires of the Kryn currently
number around 2 1,600 in total. Around 1 3,200 Aurora
Watch are divided among the cities under the dynasty's
protection, with another 3,300 Aurora Watch stationed
in and around the capital of Rosohna-formerly known
as Ghor Dranas-to keep the peace and defend the
region. Approximately 5,100 soldiers are scattered
throughout the Underdark beneath Wildemount at different
locations of interest, many employing magically
controlled purple worms to allow elite units to navigate
the caverns quickly. The remainder of the watch is stationed
along the border of Western Wynandir to prevent
the empire's incursions-and to seize land from the empire
as they advance.
Type
Geopolitical, Empire
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