Haze Hollow

OOC Note: Haze Hollow is the setting of Dystopia Rising: Pennsylvania. For more information about the game, please visit their official website HERE.

Summary

Haze Hollow is a mining and trade outpost build at the terminus of the 'Cinder Trail', an ash-laden path through the Pensyltucky Wastes that leads to the (still partially burning) area of a massive pre-Fall mining complex. Some unknown event in the past set fire to the mine, causing a massive underground inferno that has only recently subsided enough for approach to the area to be possible.
 

Town Infrastructure

The town itself consists of only one permanent structure, a Trading Post that is outfitted with reinforced walls and an air filtration system. The building itself is connected to an external generator outbuilding for electrical power, and operates a recently-dug freshwater well pump for water supplies. Surrounding the main structure is an extensive tent encampment, housing both all manner of travellers as well as a number of semi-permanent local establishments. The town also has a local Radio Station, operated by the mysterious 'Mr. Pop'.
 

Financial Institutions

The Coyne Company

A profit-seeking venture that serves as the primary finacier of the Haze Hollow expedition. Their stated goal is to clear a path into the old mines and begin resource extraction efforts, with the intent of establishing a rich and profitable extraction operation within the region.

The Union

The primary organizing apparatus of the mine workers and other laborers of the area. They purport to represent the interest of the working- and lower-class residents of the Settlement, and have been vocal proponents of taking a slower and more safety-conscious approach to the mining endeavours than the profit-motivated Coyne Company.
 

Other Major Groups

The Obsidian Table

Operates the town Bounty Board, and have contributed a large number of supplies and labor to the foundations of the settlement.

Odd Fellows Tavern

Local "rought-and-tumble" establishment, rumored to be the preferred watering hole of individuals of ill-repute.

The Restorators

Local Cleanup Crew/Sanitations that works to make the local wastes more habitable.

The Fire Department

Precious Prospects

The Eerie Medical Corp

 

Wastlander-Led Establishments

Tavern 35

 

PLUG

 

Local Laws

  1. Killing outside of a bounty from The Obsidian Table or self-defense is punishable by Infection Transfer.
  2. Theft/destruction of property is punishable by replacement of property.
  3. Life-Binding of non-Green-Veining individuals is prohibited
 

Local Threats

Undead

  • Bloater
  • Large Undead that have trapped pockets of methane and other flammable gasses within. Explode upon death.

  • Breacher
  • Shelled Zed that are entombed in an ashy cement-like coating. Burst free when disturbed or approached, showering the surrounding area in razor-sharp shards. Relatively weak once de-shelled (akin to Shamblers).

  • Rust Bucket
  • Bulky Zed capable of absorbing weapons and equipment into itself.

  • Cinder Shade
  • Powerful perpetually-burning Zed capable of exploding into a massive fireball (similar to Master Pyrokinesis).

Raiders

  • None Yet Known

Critters

  • None Yet Known

Lineages

  • Cannibals
  • Organized group of non-Gorger cannibals that have a cultural fixation on the consumption of Lineage flesh as a delicacy. Have been collecting 'donations' of flesh from members of the town in a 'flesh tithe' in an extortion/protection racket.

  • Flame Cult
  • Have been abducting travellers off the road and throwing them into flames (unclear if large bonfires or the still-burning parts of the mines) as a form of sacrifice.

  • Remnant Hunters
  • Group of game hunters that have been hunting Remnants (particularly Remnants with animal-like traits) for sport and pelts.
 

Mortis Characteristics

  • The local Gravemind contains an Entity (classified by the locals as a 'Haint') with a burning maw in its chest that is consuming individuals who would filter through the Mortis, preventing the Mortis from properly regenerating their bodies when they return. This leads to individuals returning in a state similar to how they entered upon death (often badly wounded), and it may be consuming additional Infection from individuals who pass through in some cases.
  • Attempts to perform Faith Consecrations appear to be rejected by the local Mortis, leading to dramatic consequences.
  • An attempt by the Church of Darwin to Consecrate an area caused a radioactive detonation in the immediate area, and pulled a small hoard of Radioactive Undead to the surface to attack the participants in the ritual.

  • Contributing Authors: John Bastille, Mucki
    Local Currency
    Stocks

    Founding Date
    124 DC
    Type
    Trade post
    Location under
    Owning Organization

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