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Rock Gnome

Rock gnomes were a curious, childlike race very much unlike their cousins, the deep gnomes and the Forest Gnome. When most people thought of gnomes, they were thinking of the rock gnome. Rock gnomes embodied the characteristics of their creator and patron deity, Garl Glittergold, choosing to spend their long lives by filling each day with as much fun and enjoyment as possible.

Basic Information

Anatomy

Rock gnomes were typically between 3 to 3½ ft (0.91‒1.1 m) tall and weighed anywhere from 40 to 45 lb (18‒20 kg). They possessed a natural brownish tint to their skin; the presence or absence of light had little effect upon it. Young rock gnomes possessed any of a large number of hair colors that faded to gray or white upon reaching adulthood. Male gnomes typically kept beards groomed in a neat manner.

Ecology and Habitats

Rock Gnomes prefer the temperate wooded hills of Nesia and found commonly in Paida, Faul, and Grenelle. That being said, rock gnomes can be found just about anywhere.

Additional Information

Social Structure

Rock gnomes gathered in small towns, rarely reaching 500 adults. They considered large cities to be uncomfortable, partially because of the great amount of demand the Big Folk had for their skills. Rock gnomes were comfortable deep underground almost as much as on the surface world. Rock gnome homes were burrows, small but clean cave-like carvings into stone and hillsides. Married gnome couples had rooms for each to use, though rock gnome children generally slept together in a single room. Rock gnome burrows were constructed by clan, allowing underground tunnels to conjoin one another for defense and other purposes.

Perception and Sensory Capabilities

Ability Score Increase Your Constitution score increases by 1.   Artificer’s Lore Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply.   Tinker You have proficiency with artisan’s tools (tinker’s tools). Using those tools, you can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time.   When you create a device, choose one of the following options:   Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents.   Fire Starter. The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action.   Music Box. When opened, this music box plays a single song at a moderate volume. The box stops playing when it reaches the song’s end or when it is closed.
Lifespan
350 – 500 years
Average Height
3 to 3½ ft (0.91‒1.1 m)
Average Weight
0 to 45 lb (18‒20 kg)

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