Broken Empire

A Diverse and Cosmopolitan Archipelago Spanning Much of the Gamma Quadrant

"And now here we remain: a flock of squabbling crows freshly released from the rookery, triumphant in our newfound independence, yet building our stick nests in ways that resemble old cages. Not a collection of mature, isolated nations, no: more of an empire that is broken."  
— Erasmus Heyn
And the Lion Laid Down to Rest: A Brief History of the Juran Wars
The University of Halewijn
 

The Broken Empire is a large archipelago of islands spanning much of the Gamma Quadrant of Waking Materia, representing the upland remains of what was once a larger continent before the catastrophic Deluge. The two largest and most populous islands are Gondara to the west and The Lorent to the east. These continents are separated by a chasm called The Worldscar: there seem to have been several bridges over this chasm during the First Age, but only two remain, still controlled by the Jurans and their vassals in Nurin and Kallor. The regions on either side of the Worldscar are called the Pillarlands due to the ruins of the other Antediluvian bridges.

The Broken Empire is so-named because its numerous societies are newly liberated by the sudden and inexplicable retraction of The Great Juran Empire, under the command of its emperor Olcadan of Dhund, some seventy years ago. As a result, many parts of Gondara have been mired in territorial clashes over the following decades, though things have been calming as the victors begin to experience diminishing returns and the new provinces cautiously put their stakes down. This is especially true of the heavily-fractionated Midlands.

The demonym of The Lorent is "Lorentian". Its lingua franca is Low Juran. The demonym of Gondara is "Gondaran". Its lingua franca is Middish Common. On both continents, High Juran is still used in politics and scholarship, though in Gondara this practice is waning, with some calling for the Fauregandian dialect to be adopted due to Fauregand's centrality in pan-Gondaran politics.  

Geography

 
The Broken Empire
And its myriad peripheries. Map represents much of Waking Materia's Gamma Quadrant.

The Broken Empire is usually divided into three rough groups: the continent of Gondara, the continent of the Lorent, and the myriad peripheral islands surrounding both.  

Gondara

Nations of the continent of Gondara are as follows. Most are further divided into municipal sections, usually called fiefs.

 

The Lorent

Nations of the continent of the Lorent are:

 

Peripheries

Nations peripheral to the two central continents include:

 

The Heralds of Gondara

There is a small but growing movement that supports the unification of all Gondara, seeing the continent's fractured nature as a weakness to further invasions, whether from Jura or otherwise. They are known as the Heralds of Gondara. There are supporters of the Heralds across the continent, though they are organized mainly in the great trade city of Fauregand.  

Demographics

The greatest amount of humanoid biodiversity on Waking Materia may be found here, with surviving societies of Meranthic elves (enari, eladrin, drow), Meranthic humans, hobbits, arakh, ong and baraka located somewhere on its myriad islands.

The majority of the population on both Gondara and the Lorent is Meranthic (mixed human-elven), with some lineages of purer-blooded humans along The Islands of Agåntyr, Oztroja and Kallor. Basal elves or Ur-Mera are largely unheard of. The isolationist tribes of enari are restricted to the Corewestward Autumn Isles. The stilted swamp-towns and Revered Uplands of Rhosgobel are the largest hobbit civilization on Materia. The seminomadic Barghast Arakh tribes spend their seasonal cycles tracing gather-paths around the island of Zvaal: the third-largest island on the archipelago. Further Voideast from Zvaal are The Howling Fantods, ruled by the fierce and xenophobic baraka.  

"Lost" Races

Dwarves were known to exist on the Lorent during the days of the Juran Empire: the architecturally wondrous Holy City of Calm was known to have been built with their help, under some mysterious agreement with Jura's God-Emperor, Olcadan of Dhund. However they have since disappered entirely. Rumours around where they went are popular conversation fare at pubs and universities alike.

Drow were also seen as a minority of tradesmen and contractors among the visiting dwarves during the days of the Juran Empire (though they rarely left the Holy City of Calm).

A small minority of (relatively) pureblooded drow remain on Ilhalvalaut, but the vast majority are half-eladrin or -human.

Maps

  • The Broken Empire
    And its myriad peripheries. Map represents much of Waking Materia's Gamma Quadrant.
Type
Archipelago
Banner: The Worldscar (Right and Left). Edvardine Castle in Kintyria-Mors (Centre Right). An Eladrin canopy village in Ilhalvalaut (Centre Left).
  An Allesander knight, posing in front of the city of Livonia, Voideast of Dalmatica.
 
  A Kallorian knight, bearing the characteristic masked helm and tartan.
 

A skywatcher of Zvaal.
  A Zvaalite skywatcher shaman, posing with his familiar.
 

An Ilautian Seer of Eventide.
  An Ilautian cleric of Eventide.

A knight of Lough Amarant.
  A knight from the Province of Lough Amarant, in the far Corewestern reaches of the Midlands.
  An Enari ranger of Ar-Shau, colloquially called the Autumn Isles.

Articles under Broken Empire

Jura
Organization | Jun 20, 2025

[The Lorent, The Broken Empire] The Sleeping Lion; Namesake of the Broken Empire, now seemingly peaceful

Midlands
Organization | Jun 23, 2025

[Gondara, The Broken Empire] Hundreds of loosely federated duchies spanning central and eastern Gondara

Worldscar
Geographic Location | Jun 15, 2025

[The Broken Empire] The mighty rift dividing Gondara and The Lorent

Allesans
Organization | Sep 24, 2024

[Gondara; The Broken Empire] The Recognized Emanations of the Holy Coronex Parhelion in Splendour

Æthermark
Organization | Jun 28, 2025

[Gondara; The Broken Empire] Aedermark; The Outmarches; Gondara's Western Lowlands

Kallor
Organization | Jun 22, 2025

[The Lorent; The Broken Empire] Stern, Pious Rulers of the Lorent's Craggy, Coreward Uplands

Ket
Organization | Jun 28, 2025

[Gondara; The Broken Empire] The Independent Tribes of Nin, Taln and Oro

Nurin
Organization | Jul 9, 2025

[The Lorent; The Broken Empire] An Eccentric and Austere Divinocracy, Reluctant Vassals to the Jurans

Oztroja
Organization | Dec 16, 2024

[Gondara; The Broken Empire] A Boreal Thaumatocracy of Federated Witches' Covens

Autumn Isles
Organization | Nov 5, 2024

[The Broken Empire, Peripheries] An isolated and unique nation of Enari to the far Corewest of the Broken Empire

Howling Fantods
Organization | Sep 26, 2024

[The Broken Empire, Peripheries] The Final Civilization of the Baraka; Dangerous and Well-Protected Jungles to the Far Voideast

Ilhalvalaut
Organization | Jun 2, 2025

[The Broken Empire, Outskirts] An expanse of jungles Voidward of Gondara, host to ancient societies of Eladrin and Hecath

Islands of Agåntyr
Geographic Location | Sep 8, 2024

[The Broken Empire, Peripheries] Dozens of Clans on Hundreds of Rugged Alpine Islands, Coreward of the Broken Empire

Rhosgobel
Organization | Aug 28, 2024

[The Broken Empire] Brackish islands Voidward of Gondara, famous for its stilted Halfling swamp villages

Ten Thousand Islands
Geographic Location | Jun 14, 2025

[The Lorent; The Broken Empire] Archipelago spanning the Coreward side of the Lorent; host to many cultures

Zvaal
Organization | Aug 31, 2024

[The Broken Empire, Peripheries] The semi-cooperative, semi-nomadic tribes of the Barghast Arakh


Comments

Please Login in order to comment!