Pathanir
The Inquisitorial Lich
Mental characteristics
Personal history
The Lich known as Pathanir was born in a time where the understanding of the world was still limited and she strove to learn. She strived to learn whatever she could, ranging from the various creatures that lived in the local forests to how the world fundamentally worked. Even by modern standards she would be considered no less than a genius in magical practice, teaching herself how to manipulate the magical weave of the world when there were few bastions of magical knowledge, none of which she had access at her start.
She learned how to cast simple magic in her pre-teen years and quickly developed in capability, helping her small town with agriculture and town defence when monsters came. She set out to learn what she could in her twentys. Adventuring through the relatively uncharted lands she eventually came across one of the few bastions of magical knowledge of the time, Ufarix. She quickly proved her value and was allowed access to the many tombs that were available.
She continued to study and create new magic for decades, never losing her passion for the unknown. As she began to age she realized that a mortals lifespan was not long enough to truly investigate the greater mysteries of the world and beyond. She then decided that she must find a way to prolong her life. Through many experiments of trial and error she eventually succeeded and in 283 became the first known Lich of history.
Accomplishments & Achievements
Many magical advancements can at least be partially attributed to her studies, both before and after her rise to Lichdom. Some of these include the creation of the Quarditz Crystal, the first permanent teleportation gate, and several tomes documenting monsters of the world.
She also created The Jade Island in 315, the city was orginally the town she secretly worked out of. Through her experiments she caused it to break away from the surface and float high into the air. The island still floats around the continent.
Personality Characteristics
Motivation
She is solely driven by her desire to learn, experiment, and create new magics. She has little interest of the politics, places, or people of the world and has disappeared from the world, only the most knowledgable of magical history even knowing of the fabled figure, and even fewer having even an inkling that she still lives.
Her experiments range from widely beneficial to the world to horific and grotesque. She cares not for the simple morals that the wider world holds, she only cares for advancement and learning.
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