Smithing, Production Skill
Smithing allows you to make metal equipment.
Metal equipment requires raw ore to be smelted at a furnace, which can then be turned into weapons, armor, and gear at an anvil. Having a higher Smithing level will allow you to create more valuable equipment.
Smithing Process
You can smith once per long rest. This activity takes 4 hours. To smith any piece of equipment, you must already have the required amount of bars for it. To smelt bars, you must have the correct amount of its corresponding ores. You must have access to a furnace to smelt bars and to an anvil to create equipment with those bars. A blacksmith's forge will have both of these in its premises.
For every bar required to smith an item, it requires an extra session to complete. For example, if an item requires 3 bars, that item takes 3 sessions. You only need to make the roll to smith the item once; at the end of the time required. For example, if you are smithing Plate armor, you would make
your roll after the 10th session.
Sometimes, a smith crafts a piece so skillfully, they make a masterworked item. When you successfully smith an item, roll percentile dice. If you roll a 95% or higher, then the item you smithed is a masterworked item.
Masterworked items do not count as magical, but are +1 equipment. Weapons gain a +1 to Attack and Damage rolls, and armors and rings gain a +1 to AC. If the item does not fall into one of these categories, but uses a DC, that DC is increased by +1 (for example, manacles typically require a DC 20 Dexterity skill check to escape, however masterworked manacles require a DC 21 skill check).
- Roll a Constitution skill check (with proficiency if you are proficient in Constitution saves). If your roll equals or exceeds the bar's DC, you smelt the bar of whichever ore you put into the furnace.
- Roll an Athletics skill check. If your roll equals or exceeds the DC of the equipment, you smith the item.
- You gain Smithing XP equal to the level of the item you smith + your Smithing level (If you fail to make the item, you gain 1d4-1 XP instead, and you create scraps made of the corresponding material).
- This set of tools allows you to add a +1 to any Smithing skill check you make to smith bars and items.
- This set of tools allows you to add a +2 to any Smithing skill check you make to smith bars and items.
- This set of tools allows you to add a +3 to any Smithing skill check you make to smith bars and items.
- This item allows you to carry a small, portable forge with you, capable of smelting one ore at a time. When you speak your command word to the handheld iron box, one side flaps open to reveal a molten interior. Placing an ore of level 3 or lower within and shutting the flap allows the ore to be smelted into a bar without fail. This process takes 4 hours. When the box is in use, it emits a small stream of black smoke.
- This item reduces the DC of gold and silver rings, necklaces, or tiaras by 10.
- This anvil is specifically built to be portable, allowing smiths with the money to purchase this item the luxury of smithing on the go. This anvil allows you to smith items up to level 3.
Career
Qualifications
10 CON and 10 STR
Smith's Tools (20gp– PHB 154)
Career Progression
Level 5
- Character gains resistance to Fire damage.
- Character can smith items twice as fast.
- Dwarves and other NPCs who love to smith become friendlier
Perception
Purpose
To make Weapons and Armor for anyone who orders it.
Social Status
Artisan Caste
Operations
Tools
Smith's Tools (20gp– PHB 154)
Materials
Ores
Ingots
Workplace
Forge
Provided Services
Armor Making and Weapon Making
Dangers & Hazards
Fire; Bodily Injury
Alternative Names
Blacksmith, Smith
Type
Artisan
Demand
Staple
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