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Cooking, Production Skill

Cooking   Cooking food requires a mix of meats and ingredients placed over a range or fire. A meal feeds 4 people. If you wish to feed more, you must make another batch for every 4 people you attempt to feed. Food prepared using Cooking can be sold, traded, or eaten only if it's still fresh. A meal is considered fresh within 24 hours of being cooked. Food can be preserved for longer by cooled. Also, to be sold or traded, a meal cannot have been eaten from prior. Having a higher Cooking level will allow you to create more valuable meals.   Cooking Process   You can cook twice per long rest. This activity takes 2 hours. Eating a meal requires another hour to consume, after the preparation process has been completed. To cook any meal, you must already have the required ingredients for it. You must have access to an open flame or a cooking range to prepare food. Sometimes, a chef prepares a meal so skillfully, that meal tastes of a finer quality. When you successfully cook an item, roll percentile dice. If you roll a 95% or higher, then the meal you made increases by one tier of the same type.   If the meal cannot increase by a tier and the item bestows temporary hit points, increase the number bestowed by +2. If the meal cannot increase by a tier and the item adds a bonus to your skill checks or saving throws, increase the bonus to a +4.   Roll a Sleight of Hand or an Acrobatics skill check. If your roll equals or exceeds the DC of the meal, you cook the item.   You gain Cooking XP equal to the level of the item you cook + your Cooking level (If you fail to cook the item, you gain 1d4-1 XP instead, and you burn the food. All ingredients used to prepare that item are still consumed; burnt food is useless and cannot be sold)   Cooking Items   Cook's Utensils +1     Tool, Uncommon
  • This set of tools allows you to add a +1 to any Cooking skill check you make to prepare food.
Cook's Utensils +2   Tool, Rare
  • This set of tools allows you to add a +2 to any Cooking skill check you make to prepare food.
Cook's Utensils +3   Tool, Very Rare
  • This set of tools allows you to add a +3 to any Cooking skill check you make to prepare food.
Pete's Portable Kitchen   Wondrous Item, Rare
  • This station is specifically built to be portable, allowing chefs with the money to purchase this item the luxury of cooking on the go. This station counts as a range, and only allows you to prepare food up to level 3
Meal Packs   A meal requires a food pack or herb pack to be prepared. A food pack is considered fresh for 24 hours after being made. Food packs can be preserved for longer by being cooled. Fish pack: 5lbs of fish.  
  • Meat Pack: 5lbs of meat.
  • Herb pack: 1/2lb of herbs.
  A meal pack does not have to be directly obtained from other professions. All meal packs can be purchased from a store, however, some are hard to find.   Buff Clarifications   Any buff granted by meals prepared using the Cooking profession lasts for 8 hours after consuming. You may only have 1 meal buff active at any time. Any meal eaten afterward replaces the previous buff with the new one. You may only have 2 meals made this way per day.   Fires Used for Cooking
Flame Type DC Adjustment
Conjured Flame +4
Standard Campfire No Effect
Cooking Range -2
Fish Packs  
Name of Pack Requirements Value
Mediocre Fish Pack Level 1 Fish 3cp
Quality Fish Pack Level 2 Fish 1sp
Excellent Fish Pack Level 3 Fish 2sp
Exquisite Fish Pack Level 4 Fish 3sp
Extravagant Fish Pack Level 5 Fish 8sp
Meat Packs
Name of Pack Requirements Value
Mediocre Meat Pack Level 1 Meat 2cp
Quality Meat Pack Level 2 Meat 8cp
Excellent Meat Pack Level 3 Meat 1sp
Exquisite Meat Pack Level 4 Meat 3sp
Extravagant Meat Pack Level 5 Meat 6sp
Herb Packs  
Name of Pack Requirements Value
Herb Pack 20 Level 3, Herbs 4sp
Rare Herb Pack 20 Level 4+, Herbs 1gp

Career

Qualifications

14 DEX   Cook's Utensils (1gp, PHB 154)

Career Progression

Level 5
  • Character gains immunity to Diseases and can always detect poison in food and drinks.
  • Character can cook meals twice as fast.
  • Halflings and other NPCs who love to eat and cook become friendlier

Perception

Social Status

Lower Caste

Operations

Tools

Cook's Utensils (1gp, PHB 154)

Materials

Fish   Meat   Herbs
Alternative Names
Cook
Type
Culinary
Demand
Staple

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Articles under Cooking, Production Skill


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