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Dranmuir

This country of northern Draguin is a heavily forested mountainous region with hidden lush valleys that re home to the majority of the settlements.   Longer-term mining has hollowed out a few of the larger mountains. These have been converted to cavern cities including the capital of the country, older and long abandoned castles are perched on the peak of some mountains.   Drannon Bay to the west freezes too often for major trade routes, as ice is present year round. It is passable, by the braver captains, for two months of summer.

Demography and Population

Large Dwarvish, Gnomish and Human populations

Military

Mandatory Military Service, beginning training at the age of 14, though it is conducted in conjunction with trade training that commences at the age of 12   It is required that every civilian takes up arms if asked to after dedicated service time, and the country is able to mobilize more rapidly than other nations

Technological Level

Masters in alloying and Metallurgy Masters in Mine Infrastructure

Foreign Relations

Tenuous peace treaty with Ibral Breakdown of trade relations with Staeloria   Constant skirmishing with Doskara   Good Trade Relations with Vering-Gol, Nadiracot, Esmarak, Latrosa, Tocre
Type
Geopolitical, State
Training Level
Levy
Veterancy Level
Veteran
Demonym
Muirish
Government System
Oligarchy
Economic System
Market economy
Major Exports
Ores Copper, Silver, Gold, Electra, Orichalcum, Mithril, and Jewels   The jewels they produce are mostly traded to Vering-Gol where they are the primary material in focus creation
Major Imports
Foodstuffs, Dranmuir is dependent on food from its southern neighbours
Location
Neighboring Nations
Manufactured Items

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