Dranmuir
This country of northern Draguin is a heavily forested mountainous region with hidden lush valleys that re home to the majority of the settlements.
Longer-term mining has hollowed out a few of the larger mountains. These have been converted to cavern cities including the capital of the country, older and long abandoned castles are perched on the peak of some mountains.
Drannon Bay to the west freezes too often for major trade routes, as ice is present year round. It is passable, by the braver captains, for two months of summer.
Demography and Population
Large Dwarvish, Gnomish and Human populations
Military
Mandatory Military Service, beginning training at the age of 14, though it is conducted in conjunction with trade training that commences at the age of 12
It is required that every civilian takes up arms if asked to after dedicated service time, and the country is able to mobilize more rapidly than other nations
Technological Level
Masters in alloying and Metallurgy
Masters in Mine Infrastructure
Foreign Relations
Tenuous peace treaty with Ibral
Breakdown of trade relations with Staeloria
Constant skirmishing with Doskara
Good Trade Relations with Vering-Gol, Nadiracot, Esmarak, Latrosa, Tocre
Type
Geopolitical, State
Training Level
Levy
Veterancy Level
Veteran
Demonym
Muirish
Government System
Oligarchy
Economic System
Market economy
Major Exports
Ores
Copper, Silver, Gold, Electra, Orichalcum, Mithril, and Jewels
The jewels they produce are mostly traded to Vering-Gol where they are the primary material in focus creation
Major Imports
Foodstuffs, Dranmuir is dependent on food from its southern neighbours
Location
Manufactured Items
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