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Followers of Red Light

The Followers of the Red Light are a chilling and malevolent cultist faction driven by an unwavering obsession to resurrect their long-forgotten lord, a dark and ancient figure who has been entombed for centuries. Their relentless pursuit of this dark agenda has led them to embrace necromantic arts, raising the dead to serve their sinister cause and harnessing monstrous creatures to bolster their ranks. As the conflict with their enemies rages on for years, the cult's numbers have grown exponentially, transforming them into a formidable force.

Necromantic Practices

Necromancy lies at the core of the cult's dark practices. The cultists command a vast army of the undead, reanimating corpses into obedient servants to bolster their ranks. Skeletal warriors, spectral wraiths, and even more twisted abominations march under their dark banners. The cult's necromancers are skilled in manipulating the forces of death and decay, instilling fear and dread among their adversaries.

Monstrous Allies

In addition to their undead legions, the Followers of the Red Light harness monstrous creatures to further tip the scales in their favor. These monstrosities, drawn from the darkest corners of the world, range from grotesque beasts to eldritch horrors, each adding their own unique brand of terror to the battlefield. With their monstrous allies and undead hordes, the cultists strike fear into the hearts of those who dare to stand against them.

Symbols and Rituals

The cultists are easily recognizable by the ominous red light that emanates from their symbols and artifacts. The Red Light is associated with their long-forgotten lord and serves as a beacon of their devotion. Cult rituals, cloaked in secrecy and mystique, involve chanting ancient incantations, offering blood sacrifices, and performing rites that defy the natural laws of the world.

The Corrupting Grounds

The cultists have found a way to corrupt the very grounds themselves. Unknown magical arts are at play, and this corruption give them a foothold to any conflict. Allowing many of there monstrous creatures un-restrained movement on the battlefield.

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