Exhaustion
Exhaustion can be caused by certain special abilities or environmental factors, such as scorching or freezing temperatures. It is measured in six levels, each of which adds to the effects of the level before.
This condition is cumulative.
Finishing a long rest will remove one level of exhaustion, as well as being raised from the dead.
| Level | Effect |
|---|---|
| 1 | Disadvantage on Ability Checks |
| 2 | Halved Speed |
| 3 | Disadvantage on Attacks and Saves |
| 4 | Max Hit Points Halved |
| 5 | Speed Reduced to 0 |
| 6 | Death |
Type
Physiological

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