•••• Medusa's Venom

Vampire the Requiem - Covenant - Circle of the Crone
After she learns to alter her flesh, a Gorgon learns to alter her blood. With this power, the vampire transmutes her Vitae into a mystic toxin, potentially capable of incapacitating or killing kine and Kindred alike. Aged Gorgons are rumored to have no Vitae in their bodies at all — only a vicious mixture of poisons.

Effect

Dramatic Failure: The Gorgon fails so utterly to poison her Vitae that she in unable to use this power again for the duration of the scene.
Failure: The Gorgon fails to transmute her Vitae into poison, but may try again next turn.
Success: The Gorgon transmutes her blood into a paralytic or lethal toxin, as described below.
Extraordinary Success: The Gorgon transmutes her blood into toxin without any special benefit.

Side/Secondary Effects

With a successful roll, this power reflexively transforms one of the Gorgon’s Vitae into poison. The power grants the character no special means to deliver the poison, however. It may be applied to a melee weapon with an instant action or delivered reflexively through a bite attack, however. Any toxin created through the use of this power must come into contact with a target’s blood, however, to be of any use.
When a Gorgon first learns this power, she is capable of afflicting targets only with a paralytic toxin. This toxin has a Toxicity equal to the Gorgon’s dots in Amphivena. This poison is resisted like any mundane toxin, except that it effects Kindred and kine alike. Damage suffered from this toxin is lost from the subject’s Strength, rather than his Health, and heals at a rate of 1 dot every 15 minutes. With the expenditure of three experience points, the Gorgon gains the ability to create a second toxin, which effects Dexterity rather than Strength.
By spending another three experience points, a Gorgon can also learn how to create a necrotizing toxin that deals lethal damage to living targets equal to its Toxicity. Against other vampires, this toxin destroys Vitae in place of causing lethal damage.
No matter how many Vitae a Gorgon can spend per turn, only one application of one type of toxin can be created each turn. A Gorgon can store a number of doses of toxin in her body equal to her Stamina. These toxins decay rapidly, however; each dose reverts to harmless water come dawn, when the Gorgon must vomit it out of her system. There is no way to store Gorgon venom to avoid this disenchantment.
Kindred victims of this power may substitute their Blood Potency for Resolve when resisting the effects of Gorgon venom. See the World of Darkness Rulebook for more information on poisons (p. 180-181) and Attribute damage (p. 43 and p. 167).
Material Components
Cost: 1 Vitae
Gestures & Ritual
Dice Pool: Strength + Animal Ken + Amphivena
Related Discipline
Effect Casting Time
Reflexive; resistance is reflexive.
Level
4
Applied Restriction
Modifier | Situation
–1 | Each previous attempt to use this power in the same night (successful or not). This penalty is cumulative.
–2 | Character is not in contact with a venomous snake when this power is used.