••• Endure Pain
Over time, the Flagellant learns to separate the sensations of pain from its ability to hinder. The Flagellant continues to feel the singeing heat of a bullet wound or the stinging ache of a slash across his flesh, but he does not let his body limit his focus and drive. With this power, the Flagellant begins to rise above his pain.
Material Components
Cost:—
Gestures & Ritual
Dice Pool: No roll is required to activate this power. It is considered “always on.” So long as the he has three or more dots in Scourge, the Flagellant diminishes wound penalties affecting him (whether from direct damage or through Share Pain) by a value two less than his dots in Scourge. So, with three dots in Scourge, the Flagellant ignores –1 die of wound penalties; with four dots in Scourge, he ignores –2 dice of wound penalties; and with five dots in Scourge, he ignores –3 dice of wound penalties.
Only wound penalties stemming from bashing and lethal damage can be diminished with this power — when even one of the Flagellant’s three penalty Health boxes is marked with aggravated damage, the full force of his wound penalties come rushing back to him, even the remaining Health box or boxes are marked only with bashing or lethal damage. Even a single wound penalty from aggravated damage nullifies this power’s effects until the Flagellant’s last three Health boxes are free of aggravated damage.
At the Storyteller’s discretion, particularly destructive attacks may still impose penalties on a Flagellant with access to Endure Pain. If, for example, the Flagellant’s legs are smashed underneath a truck, he may be unable to support himself or move his legs at all, despite being able to separate himself from the pain of the experience.
Only wound penalties stemming from bashing and lethal damage can be diminished with this power — when even one of the Flagellant’s three penalty Health boxes is marked with aggravated damage, the full force of his wound penalties come rushing back to him, even the remaining Health box or boxes are marked only with bashing or lethal damage. Even a single wound penalty from aggravated damage nullifies this power’s effects until the Flagellant’s last three Health boxes are free of aggravated damage.
At the Storyteller’s discretion, particularly destructive attacks may still impose penalties on a Flagellant with access to Endure Pain. If, for example, the Flagellant’s legs are smashed underneath a truck, he may be unable to support himself or move his legs at all, despite being able to separate himself from the pain of the experience.
Related Discipline
Effect Casting Time
N/A
Level
3