•• Share Pain

Vampire the Requiem - Covenant - Lancea Sanctum
A Mortifier knows that pain is transient. With a touch and an expenditure of Blood, the Mortifier can steal the pain from a subject or cast off his own anguish onto an unwilling host.

Effect

Dramatic Failure: The character draws out pain from his own past and possibly that of his subject. He is struck by a rush of guilt and pain that leaves him reeling. He can do nothing but stand still or move his Speed on his next turn. Failure: The attempt fails. No pain is transferred to or from either party.
Success: The character can choose to accept the wound penalties of the subject or pass his own wound penalties on to the subject.
Exceptional Success: The character can dull the pain being transferred, if he wishes. Transferred pain that is dulled by the Mortifier of the Flesh goes unfelt by both the character and the subject for the rest of the scene, unless the power is reversed prematurely.

Side/Secondary Effects

Share Pain subtracts the wound penalties currently affecting the source character and applies them to the target character. If the source character is further injured after this power is used, any new wound penalties are not transferred to the target character. Imagine the pain being transferred is a physical thing, handed from one character to the other; once the hand-off is complete, no more pain is transferred. Subtract any penalties that have been transferred away from those that are now being suffered by the source character so that, for example, a character with a –2 wound penalty transferred away by a Mortifier suffers just a –1 wound penalty when his right-most Health box is marked.
All transferred wound penalties are cumulative, so a Mortifier of the Flesh who is enduring a –3 wound penalty from his own body when he takes on the –2 penalty of his ally suffers a –5 wound penalty, in total. A subject whose wound penalties are removed does not heal any damage; he is simply no longer subject to the wound penalties for any damage he had already sustained when Share Pain was invoked.
Wound penalties transferred with this power remain transferred for the rest of the scene unless the Mortifier of the Flesh chooses to cancel the power’s effects prematurely. The Mortifier can cancel the power with just a thought. Once canceled, wound penalties return to the character they were originally drawn from. If that character no longer has damage sufficient to impose a wound penalty when his pain is “returned,” the pain disappears.
The Mortifier can have only subject’s pain in transference at one time, though with subsequent uses of this power he can pass that pain onto a target other than himself. To transfer the pain of another subject, the Mortifier must first cancel any persisting use of this power he has in effect.

Manifestation

Example: Aaron’s childe, Marcus, has been stabbed by a vengeful Acolyte. Aaron touches Marcus on his forehead, spends a Vitae, succeeds on his roll to use Share Pain and takes Marcus’s pain (that is, his –2 wound penalty) onto himself. Aaron is already suffering a –1 wound penalty of his own, so he is hindered by a –3 total wound penalty. Stepping over to the staked Acolyte attacker, Aaron uses Share Pain again to deliver the pain he took from Marcus onto the body of the Acolyte (who is already suffering a –3 wound penalty of his own). When Aaron removes the stake from the Acolyte’s heart and questions him, the pagan will be suffering a total of –5 dice in wound penalties (-3 from his own wounds and – 2 from Marcus’s wounds). If Aaron wants to share someone else’s pain, he’ll first have to return Marcus’s back to him.
Material Components
Cost: 1 Vitae
Gestures & Ritual
Dice Pool: Stamina + Empathy + Scourge versus subject’s Stamina + Blood Potency
Related Discipline
Effect Casting Time
Contested; resistance is reflexive. A willing subject can choose to forego the resistance action.
Level
2
Applied Restriction
To use this power in combat, the Mortifier needs only to make contact with his subject. See “Touching an Opponent” on p. 157 of the World of Darkness Rulebook.
Modifier | Situation
+2 | The power is applied to a target with whom the user has a blood tie.
+1 | The Mortifier is transferring pain that he caused.