VOICEOVER MONOLOGUE (SESSION START)
At the beginning of every session, one player goes into a monologue as his or her character, relating the character's thoughts and feelings at this point in the story.
FLASHBACK
Once per session, when you have the spotlight, choice 1:
- Describe an action carried out by your character in the past and make a move for that action. The outcome of the move affects the current scene.
- Describe events from your character's backstory that becomes relevant now. The MC can award you with 1 Juice or 1 Clue based on your description.
MONTAGE (DOWNTIME)
Whenever your character has some downtime, choice one way to spend it:
- Give attention to one of your Logos (or extra) themes. Tell everyone at the table how you do it and mark Attention on that theme.
- Work the case. Tell everyone at the table how you do it, and gain 3 Clues with a method and a source based on your description.
- Explore your Mythos. Tell everyone at the table which Mystery you explore and how you do it. You gain 1 Clue with a method and a source based on your description. Mark Attention on that Mystery's theme.
- Prepare for your next activity. Tell everyone at the table how you prepare and chose one: recover all your burnt power tags OR gain 3 Juice with a method based on your description. You can chose from the effect improvements under CHANGE THE GAME.
- Recover from your last activity. For each ongoing status still affecting you, the MC will tell you if and how it can be reduced during your downtime and by how many tiers. Alternatively, the MC can allow you to reduce any or some of your status by 1 tier for each relevant tag you have.
The MC can cue into any of the montage events and continue them as scenes.
GEEK OUT DURING CREDITS (SESSION END)
At the end of the session, when the credits roll, go around the table. Each player can answer one or more of the following questions:
- How was the crew grown this session? Recover a burnt crew power tag or mark Attention on a crew theme.
- Which character had the most meaningful interaction with your character this session? Add one Help point or one Hurt point next to their name on your character card.
- Which of your themes is under the most strain? If it collapses, what new aspect will show up in its place? Write down the answer under FLIPSIDE on that theme's card.
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