Sillu Marus

Creatures of the night that are born of the shadow. Not much is known about their true origin. The only thing known is that at one point they simply started to appear from the shadows cast by the trees of the Shattered Isles.   

Behavior

They have been noted to be very easy going and calm. They seem to have no hurry nor any malice.  

Build

They are small folk reaching only the height of 3 ft or so. Their weight rarely exceeds that of 35 pounds.  

Biology

They have been sighted to eat and sleep like we all do, but none have seen their teeth. Furthermore, after stepping out of a shadow they take a form that remains the same no matter how much time passes.  

Shattered Isles

Sillu Marus

ability score increase: +2 WIS; +1 DEX;
age: They live up to 500 years old.
alignment: Usually Good
Size: Small
speed: 25 ft
Languages: Common, Shade
race features:

Shadows Embrace

You have resistance against necrotic damage  

Superior Darkvision

You are made of the stuff of darkness. For that reason it does little to hinder you. you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.  

Sunlight Sensitivity

You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.  

Dark Gifts

You know the message cantrip. When you reach 3rd level, you can cast the Sanctuary spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Calm Emotions spell once with this trait and regain the ability to do so when you finish a long rest. wisdom is your spellcasting ability for these spells.  

Speak With Shadows

You can use an action to touch an inanimate shadow and give it the gift of speech. The shadow speaks shade. You can ask up to 5 questions from it, after which it becomes inanimate once more. The shadow only knows about things that have happened around it while it existed as an inanimate shadow. You regain the use of this feature after completing a long rest.