Poisoner

Another key member of a big game hunting pack. The poisoner uses a large array of poisons and toxins to weaken the prey and make the hunt less taxing. His venoms are designed to weaken and cripple the target rather then deal damage to it. Most of these venoms are used on creatures that are later used as food. For that reason damaging venoms and poisons are not used. Without these poisons, some hunts would not be possible.
 

Frozen Mastery

You are proficient with the poisoner's kit and with the blowgun. At first you only know how to make the Winter's Curse and the Rime Blood. But there is more to be learnt.  

Rime Blood

This venom is applied to a piercing weapon or ammunition. On a hit the target must make a DC 12 constitution saving throw or be poisoned for one minute. The target's movement speed is reduced by 10for one minute. The target can make a new save at the end of each of it's turns.  

Winter's Curse

An unique kind of curse that strips the target of it's immunity to the poisoned condition. This effect last a minute.   

Hunter's Mantra

Once a dawn you can perform a ritual that curses 5 pieces of blowgun ammo with the Winter's Curse. These dart's lose their effect curse the next dawn.