Dayglow

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Welcome to the Dayglow Universe! Dayglow has been a project I personally have been working on for several years, just unbeknownst to me. Ever since I was a wee lad, I had a massive dilemma, all the grownups around me didn't have answers to my questions. What if the world was red? Could my best friend be an alien? Should I flip that trolley switch? And so, in my inevitable frustration and no artistic skills, I fled towards world-building! A place that could hold the infinite quandaries I couldn't handle. So I please invite you, ruffle through the ledgers of the worlds I call home, and hope you find something in them like I did.

Description

The Dayglow Universe is an extremely grounded take on a sci‑fi saga with mythic and fantasy elements threaded through its bones. At its heart, Dayglow is the story of humanity’s long walk into the stars, not as conquerors, not as chosen heroes, but as a species confronted with the universe’s hardest, most inevitable questions. What does it mean to persist? To connect? To change? To break? To rebuild?

Across fractured worlds, ancient civilizations, cosmic deities, and occacionsal weird bug, Dayglow follows humanity as it stumbles, rises, falters, and evolves in response to the pressures of the cosmos. Every encounter, every collapse, every dawn tests who we are and who we might become.

Dayglow is where realism meets wonder; where science brushes against mythology; where politics, philosophy, and survival collide. This universe does not ask whether humanity can reach the stars, it asks what happens when we finally do.

Unique philosophy

Arbiterism, the root philosophy behind this universe, was not created to explain Dayglow’s story. It was created to explain our own world, and only later revealed itself as the perfect spine for this one.

At its core, Arbiterism is a response to real-world debates in political science, philosophy, and psychology. It began with a simple frustration: the frameworks we use to understand societies, left vs. right, order vs. chaos, freedom vs. control, never quite captured the full truth. Something was always missing.

So Arbiterism asked a different question:

What if the fundamental force shaping civilizations isn’t ideology or technology, but connection?

Connection as tension. Connection as struggle. Connection as choice. Connection as the medium in which every decision, conflict, and identity takes shape.

From this question, a philosophy emerged:

  • that selves are porous;
  • that conflict reveals who we are;
  • that collapse is often a form of molting;
  • that meaning arises from how beings feel between competing pressures;
  • that civilization itself is a negotiation of connection.

Arbiterism is not the "canon religion" of Dayglow. It is the lens through which this universe was written, a way of seeing societies as living organisms shaped by pressure, resonance, and fields of connection.

It guides how civilizations rise and fracture, how characters struggle and grow, and why humanity evolves the way it does.

In Dayglow, Arbiterism isn’t a doctrine. It’s the hidden grammar of existence. Could our world be the same?

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