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Forsaken ones

A catch all term for a group of nomadic people of the western lands. These groups travel throughout the various plains and desert, even going west of the Dread Wall, though they have to travel round the north. They also seem to shun Frostmourn, never going more north then they have to moving around the wall or dragon teeth.   The name forsaken ones come from the Tieflings of the Lower rings, claiming they descended from oath brakers and deserters from before the ancient era. Though man scholars question this, especially during the Fey Age with information about the first era was being discovered. While the cities of the blessed plains and silent lake view the group with suspicion, the lowlands and borderland villages welcome them as traders, often holding festivals the first day or two after a group arrives.   During the late divine age most of the clans travelled west while a few found sanctuary in the Zezhuanth desert, these groups didn't remerge till several years after the Imp's death.

Naming Traditions

Unisex names

Names are seen as powerful and so most will use a masking virtue name in public, with only close family members such as parents, siblings, or spouse knowing someone's true name. Virtue names are often things like Pious, Glee, Malice, and Awe.   A Forsaken One's true name is often primordial in nature, representing who that person truly is, with the name even changing as they grow up.

Culture

Major language groups and dialects

Speaking a dialect of Infernal called forsaken.

Culture and cultural heritage

They often wear soft natural colours, with headscalfs and cowls to help protect their faces from the elements when needed.

Shared customary codes and values

Pacifists to a fault, a forsaken will never raise a weapon opting for none combat spells and cunning to drive away opponents. Nature is also to be respected and lived in harmony with, only taken that which is given and that which you need.

Common Customs, traditions and rituals

A strictly oral tradition, history, stories and knowledge is passed down via shapers.

Common Taboos

Violence and especially killing is considered an unforgivable sin, resulting in banishment from not just the clan but forsaken society as a whole

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