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Domains of the 13 Gods of Peace

Most good followers will give obedience to any of the 9 good and neutral gods as needed as needed as it is considered more or less the same religion. Overall, very few will actually devote themselves to a single god unless they are a member of the priesthood. Even devout priests of a single deity will still worship and honor the other eight gods.   Those who are more open and willing to give devotion to any god may also follow the evil gods.   As can be seen from the individual entries the deities actually own quite a bit of overlap when considering domains. Most priests follow the primary characteristics when it comes to choices of domains, however any of the listed domains under their entry can be found among the priesthood. Even this list is not exhaustive – special situations do occur. For example, War is not a domain listed under Valshin, however in extreme circumstances, Valshin might grant the powers and spells associated with that domain to one of her followers.   Each deity will have various Obediences listed.   A worshiper can use and follow the obediences of any god they choose. The only exception is that a character who gives obedience to the good gods can’t in turn give obedience to the evil gods (and vice versa) without atonement.   Anyone can give obedience to the neutral gods and to Slinjetto, the goddess of chaos.   This is because it is all considered one religion.   Each deity will also have a general breakdown in more depth.   Note: Domains in Parenthesis indicate they are from a 3rd party source. Also, priests don’t openly refer to what domain’s they worship as that is a character mechanic. Different priests just have different gifts from their deities.   Stengard: Lawful Good. Leader of the Gods. Primary Characteristics are Law and Justice. Secondary Characteristics are Sports, Protection and Guardianship, and Strategy.  
    Domains: Azata, Community, Cooperation, Home, Glory, Heroism, Honor, Archon, Good, Redemption, Friendship, Healing, Law, Judgment, Loyalty, Nobility, Leadership, Martyr, Protection, Defense, Fortification, Purity, Wards, Strength, Competition, Resolve, Light, War, Tactics, (Kami EG), (Imbolc JBE), and (Lughnasadh JBE), and (Arcane School Sub-Domains [Abjuration, Transmutation-Celestial] KWD).
  Radok: Good. Primary Characteristics are Weather (not storms), Farming and Harvest, and Earth. Secondary Characteristics are Strength, Metals, Fire, Dwarves, Halflings, Gnomes, and Mining.  
    Domains: Cloud, Community, Home, Earth, Caves, Fire, Ash, Metal, Petrification, Honor, Agathion, Good, Healing, Growth, Plant, Fortification, Strength, Fist, War, Weather, Seasons, (Dwarf 4W), (Gnome 4W), (Halfling 4W), (Agriculture EG), (Dolmen JBE), (Mabon JBE), (Volcano KP), and (Cold Iron GG).
  Borollo: Good. Primary Characteristics are Death/repose (respectful – not undead), Magic, and Mysteries. Secondary Characteristics.  
    Domains: Alchemy, Construct, Azata, Entropy, Psychopomp, Glory, Archon, Good, Healing, Resurrection, Knowledge, Judgment, Magic, Arcane, Divine, Rites, Repose, Ancestors, Souls, Rune Domain, Wards, Revelation, Stars, (Dream 4W), (Ogham JBE), (Prophecy KP), (Occult RH), and (Arcane School Sub-Domains [All] KWD).
  Valshin: Neutral Good. Primary Characteristics are Healing, Suns, and Life. Secondary Characteristics are Mercy, Home, Fertility, and Midwifery.  
    Domains: Azata, Love, Community, Family, Home, Fire, Glory, Archon, Good, Redemption, Healing, Medicine, Restoration, Resurrection, Divine, Martyr, Protection, Purity, Sun, Day, Light, (Renewal 4W), (Preservation 4W), (Beltane JBE), (Imbolc JBE), (Litha JBE), (Ostara JBE), and (Summer JBE).
  Josca: Chaotic Good. Primary domains are War and Beauty. Secondary Characteristics are Personal Combat, Honor (some say Hubris), Orcs (good orcs only), and Strength.  
    Domains: Charm, Captivation, Destruction, Rage, Glory, Heroism, Honor, Hubris, Legend, Good, Healing, Nobility, Aristocracy, Leadership, Strength, Fist, Resolve, War, Duels, and Tactics.
  Yahalla: Neutral. Primary Characteristics are Knowledge, History, and Crafts. Secondary Characteristics are Arts, Finance and Money (not greed), Trade, Gnomes, and Languages.  
    Domains: Artiface, Alchemy, Construct, Industry, Toil, Community, Cooperation, Education, Healing, Medicine, Knowledge, Memory, Language, Travel, Exploration, Portal, Trade, (Gnome 4W), and (Ogham JBE).
  Kristor: True Neutral. Primary characteristics are Time and Fate. Secondary characteristics are Thought, Dreams, Memory, Introspection, Halflings (Chrailis), Entropy, Illusion, Void, Spirit, and Ki.   She has no temples, most can’t even fathom how to serve her. They just invoke her name for protection from fate.  
    Domains: Entropy, Erosion, Healing, Restoration, Knowledge, Aeon, Memory, Thought, Inevitable, Judgement, Freedom, Self-Realization, Luck, Curse, Fate, Truth, Solitude, Ruins, Wards, Resolve, Revelation, Void, Dark Tapestry, Isolation, Flowing, (Dream 4W), (Fate 4W), (Elf 4W), (Renewal 4W), (Preservation AP), (Time 4W), (Ogham JBE), (Mirage KP), (Prophecy KP), (Time PDG), (Occult RH), and (Arcane School Sub-Domains [Divination] KWD).
  Torya: True Neutral. Primary characteristics are Animals, Plants, and Nature. Secondary characteristics are Love, Fey, Elves, Passion, and Fertility.   She is easily the most widely worshipped deity in Chrailis and the surrounding lands. Her following easily outnumbers all the other deities combined.  
    Domains: Animal, Feather, Fur, Insect, Love, Lust, Charm, Agathion, Healing, Liberation, Freedom, Plant, Leshy, Growth, Thorns, Scalykind, Saurian, Strength, Ferocity, Fist, Vermin (both versions), Ambush, Stars, Water, Flowing, Rivers, Weather, Seasons, (Elf 4W), (Serpent FGG), (Dolmen JBE), (Mabon JBE), (Rainbow JBE), (Summer JBE), (Yule JBE), and (Arcane School Sub-Domains [Conjuration-Animal, Transmutation-Bestial] KWD).
  Sanderal: Neutral. Primary characteristics are Luck (and Gambling) and Good times. Secondary characteristics are Bards, Thievery, Halflings, Trickery, Greed, Travel, Night Time, and Debauchery.  
    Domains: Trap, Revelry, Whimsy, Espionage, Liberation, Freedom, Darkness, Luck, Fate, Imagination, Charm, Competition, Travel, Exploration, Trade, Trickery, Deception, Greed, Innuendo, Thievery, (Halfling 4W), (Song 4W), (Yule JBE), and (Arcane School Sub-Domains [Illusion] KWD).
 

Not Worshipped in Chrailis, but popular outside of Si’Nassapherion’s sphere of control.

  Slinjetto: Chaotic. Primary characteristics are Chaos, Water, Fire, Magic, and War. Secondary characteristics are Sailing, Storms, Seas and Oceans, Monsters, Orcs, and Dragons.   Orcs openly worship her and she is by far the most widely worshipped deity of the Orcs. She is a bane to undead. Some clans and villages are exclusive to her.  
    Domains: Air (Lightning, Wind, Alchemy, Chaos, Azata, Demon, Entropy, Riot, Catastrophe, Fire, Arson, Ash, Smoke, Glory, Liberation, Freedom, Revolution, Magic, Arcane, Rune Domain, Wards, Dragon, Strength, Sun, Thirst, Trickery, Ambush, War, Duels, Tactics, Water, Flotsam, Oceans, Weather, Monsoon, Storms, (Ocean 4W), (Orc 4W), (Island KP), (Wind RGG), and (Arcane School Sub-Domains [All] KWD).
 

Not Worshipped by anyone openly.

  Ramian Fax: Lawful Evil. Primary characteristics are Darkness, Evil, and Vengeance. Secondary characteristics are Rule of Law, Authority, Subjugation, Undead, and Greed.  
    Domains: Community, Cooperation, Darkness, Moon, Night, Death, Undead, Torture, Evil, Devil, Fear, Heroism (replace Holy with Unholy), Hubris, Law, Judgment, Legislation, Slavery, Tyranny, Rites, Nobility, Aristocracy, Leadership, Defense, Fortification, Wards, Strength, Resolve, Espionage, Greed, War, Duels, (Retribution 4W), (Samhain JBE), (Shadow JBE), and (Arcane School Sub-Domains [Necromancy] KWD).
  Letheria: Evil. Primary characteristics are Pain, Vice (lust), and Cold. Secondary Characteristics are Slavery, Torture, Addiction, and Prostitution.  
    Domains: Demodand, Protean, Charm, Captivation, Lust, Darkness, Loss, Death, Murder, Undead, Hatred, Torture, Evil, Corruption, Daemon, Devil, Kyton, Fear, Slavery, Nightmare, Decay, Thorns, Souls, Espionage, Innuendo, Blood, Ice, (Kyton JBE), (Samhain JBE), (Ice RGG), and (Arcane School Sub-Domains [Enchantment, Necormancy] KWD).
  Grethello: Neutral Evil. True Evil. Primary characteristics are Disease, Death (undeath), Ugliness, Murder, and Hate. Secondary characteristics are Insanity.   No sane being would ever willingly serve Grethello. There is absolutely no upside except for the power granted.  
    Domains: Chaos, Demodand, Demon, Darkness, Loss, Night, Death, Murder, Plague, Undead, Destruction, Catastrophe, Hatred, Rage, Torture, Radiation, Evil, Cannibalism, Corruption, Daemon, Fear, Slavery, Tyranny, Curse, Madness, Insanity, Nightmare, Truth, Decay, Souls, Venom, Thirst, Vermin (both versions), Dark Tapestry, Blood, (Famine CGP), (Serpent FGG), (Samhain JBE), and (Arcane School Sub-Domains [Necromancy] KWD).

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