There are shotguns, big shotguns and then there is this 8-gauge monster that can teach those standing against you a thing or two about respect… one shell at a time. Buff up at the gym before you pick up this gun – it kicks like a mule!
Type |
Damage |
RoF |
Range |
Ammo |
Weight |
Cost |
Martial ranged |
4d4 piercing |
Single shot |
40/160 |
4 (8-gauge shells) |
11 lb. |
800 gp |
CQB: Gains a +1 bonus to attack rolls up to 10 feet away.
Heavy recoil: Requires Strength 14 or higher to use effectively; a lower Strength inflicts disadvantage on attack rolls.
Monstrous power: After a shot hits you may reroll any number of damage dice, keeping the new results.
Reliable: Does not suffer from malfunctions.
Scattershot: Does half damage at long range. When the d20 of an attack roll scores 15-20, you can immediately make a second attack against a creature that you can see within 5 feet of the target. On the other hand, when the d20 rolls 1-2, you must immediately make another attack against an ally that you can see within 5 feet of the target, if there is one. The extra attacks do not consume any ammo and cannot trigger another attack.
Slow rate of fire: Cannot fire more than twice on your turn, even if you are capable of more attacks.
Slow reload: You can only move up to half of your normal speed while reloading.
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