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Softfolk

Softfolk

Nomadic, sheep-like folks that wander the country sides in traveling tribes. They are reclusive and rare to see among modern society. Due to a lot of predatory species seeing them as prey, they are very flighty and quick to flee. They are well known for their crafting abilities with wicker works.
ability score increase: +1 CHA
age: Mature at 14, live to 80
alignment: Typically good
Size: Small
speed: 25
Languages: Common and Softfolk
sub races:


race features:
Fluffy: Softfolk are covered in thick, heavy wool! A lot of weapons have a difficult time getting through all of that wool. Attacks with blunt and piercing damage made against softfolk are made with disadvantage. Unassuming Looks: They are very little shaped like friends, so people may not assume that they can do any harm. This gives the softfolk advantage on persuasion, but disadvantage on intimidation.

Peeps

A shorter, hornless variation of softfolk. They live in mountainsides.
ability score increase: +1 DEX
age:
Size: Small
speed:
Languages:
parent race: [blocklink:

Softfolk

Nomadic, sheep-like folks that wander the country sides in traveling tribes. They are reclusive and rare to see among modern society. Due to a lot of predatory species seeing them as prey, they are very flighty and quick to flee. They are well known for their crafting abilities with wicker works.
ability score increase: +1 CHA
age: Mature at 14, live to 80
alignment: Typically good
Size: Small
speed: 25
Languages: Common and Softfolk
sub races:


race features:
Fluffy: Softfolk are covered in thick, heavy wool! A lot of weapons have a difficult time getting through all of that wool. Attacks with blunt and piercing damage made against softfolk are made with disadvantage. Unassuming Looks: They are very little shaped like friends, so people may not assume that they can do any harm. This gives the softfolk advantage on persuasion, but disadvantage on intimidation.
]
race features:
Sturdy Footing: Due to the mountainous environments they call home, the peeps are very talented at keeping their feet beneath them, even in the most rugged and awkward of places. Proficiency in athletics.

Sheeple

Larger and horned, the sheeple tower over the peeps by about a foot, and are generally cited as being the protectors of their tribes. They are surprisingly strong for such small creatures, though they are still quick to flee when the situation arises. Due to this, they are known for using magic to scare would-be predators away.
ability score increase: +1 STR
age:
Size: Small
speed:
Languages:
parent race: [blocklink:

Softfolk

Nomadic, sheep-like folks that wander the country sides in traveling tribes. They are reclusive and rare to see among modern society. Due to a lot of predatory species seeing them as prey, they are very flighty and quick to flee. They are well known for their crafting abilities with wicker works.
ability score increase: +1 CHA
age: Mature at 14, live to 80
alignment: Typically good
Size: Small
speed: 25
Languages: Common and Softfolk
sub races:


race features:
Fluffy: Softfolk are covered in thick, heavy wool! A lot of weapons have a difficult time getting through all of that wool. Attacks with blunt and piercing damage made against softfolk are made with disadvantage. Unassuming Looks: They are very little shaped like friends, so people may not assume that they can do any harm. This gives the softfolk advantage on persuasion, but disadvantage on intimidation.
]
race features:
Trickster: Physical fighting isn't optimum for such flighty people, so the sheeple love illusionary magic. Start with one illusion cantrip of your choosing.

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