Thornstone

Far to the empire’s northernmost edge lies Thonstone, a rugged frontier town perched along the windswept shores of the Desert Strait. Its bustling port and well-stocked caravansaries make it the final imperial stronghold for those daring enough to trek into the vast, unclaimed deserts beyond.

Thonstone is unique among imperial settlements—it has no walls. Instead, its streets weave and twist in a chaotic, irregular pattern, a deliberate design to confound invaders and protect its people. The winding alleys, dead ends, and hidden courtyards break lines of sight, turning the town itself into a labyrinth where only locals move with true confidence. >

Skelsbury Family

The town thrives under the influence of the powerful Skelsbury family, who oversee much of its trade, employment, and supply routes. Their reach extends from the bustling docks to the farthest outposts scattered beyond the strait.

Here, survival depends not just on strength, but on cunning, preparation, and the ability to navigate both the desert and the ever-shifting political sands within the town itself.

Demographics

Humans, Dwarves, Gnomes, Some Genasi, & Tieflings and a few Yuan-Ti

Government

Elected Government by card holders of the town

Defences

labyrinth of a city

Industry & Trade

dealer in all goods as long as it sells

Infrastructure

Large trading post with sorting facilities

Districts

Market, Dock, Warehouse, Entertainment, Housing and Upper Housing

Architecture

Athenian, Arches and open aired facilities, lavish

Founders
Additional Rulers/Owners
Owning Organization

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