The Gatekeeper's Crystal
The Gatekeeper's Crystal, an artifact shaped like a three-pointed star almost 1 foot in diameter. It was carved from onyx, with a metal no one could identify woven throughout it. The star can be disassembled into three points. It's most powerful ability is to bring down wards and mythals and other extant magical fields.
According to legend, it was created by a powerful lich. The truth, however, is that it originated from the outter planes, having been carried by a mysterious being called the Gatekeeper, whose sole duty was apparently to guard a crossroads of gates across the planes and spheres, preventing anyone who wished to restrict access to it from blocking the travel of others.
When its greatest power activates, two purpleish beams of energy lance our of each piece, automatically seeking each of the other pieces and maintaining a beam of power once they magically lock onto each others' positions. When the points of the star are united by the energy beams, they push one of the pieces (and its holder) out until all points of the triangle they form are equidistant from each other. (The field always pushes to encompass the largest amount of space set by two of its points, rather than the smailer space.) Once established, that triangle of energy is doubled as a third energy beam lances downward from each piece beneath the plane of the Gatekeepers Crysral to meet at a point again equidistant from the other points, creating a three-sided energy pyramid that marks the Crysral's area of effect. ln the Mistmaster's usage of it, the pyramid was over 600 feet long per edge, and he floated over the cliffs south of the Keep to set the magics into effect.
Every magical item within the field is immediately drained of its charges. All permanent or temporary protecrive/warding, magics and extant magical fields (primarily abjuration or alteration magics, and especially all mythals or wards) are stripped away from their anchor places and absorbed into the energy of the pyramid. Any other types of magic either contacted or activated within the area of effect transform into wild magic. Within a second of the pyramid's formation, the energy fields contract toward the point furthest from the crystal pieces (the center of the original triangular plane), creating an implosion of magnificent force. Less than a second after the implosion of the energy field, all the activated wild magic is unleashed from the bottom point of the contracting field (the inverted pyramid point) up and out along the former area of the pyramid!
The Crysral pieces are seized by the force of the explosion (and the magic of the Gatekeeper's Crystal) and scattered across the planes of existance each time the crystal is used in this way. The repercussions of using the Crysral depend on where it is activated and under what conditions it is used.
According to legend, it was created by a powerful lich. The truth, however, is that it originated from the outter planes, having been carried by a mysterious being called the Gatekeeper, whose sole duty was apparently to guard a crossroads of gates across the planes and spheres, preventing anyone who wished to restrict access to it from blocking the travel of others.
When its greatest power activates, two purpleish beams of energy lance our of each piece, automatically seeking each of the other pieces and maintaining a beam of power once they magically lock onto each others' positions. When the points of the star are united by the energy beams, they push one of the pieces (and its holder) out until all points of the triangle they form are equidistant from each other. (The field always pushes to encompass the largest amount of space set by two of its points, rather than the smailer space.) Once established, that triangle of energy is doubled as a third energy beam lances downward from each piece beneath the plane of the Gatekeepers Crysral to meet at a point again equidistant from the other points, creating a three-sided energy pyramid that marks the Crysral's area of effect. ln the Mistmaster's usage of it, the pyramid was over 600 feet long per edge, and he floated over the cliffs south of the Keep to set the magics into effect.
Every magical item within the field is immediately drained of its charges. All permanent or temporary protecrive/warding, magics and extant magical fields (primarily abjuration or alteration magics, and especially all mythals or wards) are stripped away from their anchor places and absorbed into the energy of the pyramid. Any other types of magic either contacted or activated within the area of effect transform into wild magic. Within a second of the pyramid's formation, the energy fields contract toward the point furthest from the crystal pieces (the center of the original triangular plane), creating an implosion of magnificent force. Less than a second after the implosion of the energy field, all the activated wild magic is unleashed from the bottom point of the contracting field (the inverted pyramid point) up and out along the former area of the pyramid!
The Crysral pieces are seized by the force of the explosion (and the magic of the Gatekeeper's Crystal) and scattered across the planes of existance each time the crystal is used in this way. The repercussions of using the Crysral depend on where it is activated and under what conditions it is used.
Item type
Magical