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Loot Tables

Chant of Light

You get loot! You get loot! YOU ALL GET LOOT!!!  

Table of Contents

 

What are you looting?

 

Loot from Beasts (Hunting Trophies)

Roll the Dice
1Carved Bone
21d6 Snares
3Spider Chitin
41d6 Arrows
5Beast Claw
6Duck call whistle
7Nug call whistle
8Pelt
9Quicklime
101d6 fangs
11Skinning knife
12Pickled organ
131d6 birds’ eggs
14Roc feather
15Breezie dust
16Dragon scales
17Spider silk
181d6 Bolts
Back to top  

Loot from Child

Roll the Dice
1Doll
2Toad
3Wooden sword
4Pokin’ stick
5Sticky treat (Gag)
6Roc feather
7Ball
8Top
9”Dragon egg”
10Shiny thing (Artefact)
11Birthday cake
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Loot from Civilians

Roll the Dice
2Lice & Diseases
3-4Tools & Ingots
5Parochial Paraphernalia
6Effects & Knick Knacks
72d20 bits
8Gag
9Tokens & Gifts
10-11Notes & Maps
12Artefact
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Loot from Mages

Roll the Dice
2Lice & Diseases
3-4Parochial Paraphernalia
5Notes & Maps
6Magical Materials
72d20 bits
8Gag
9Books & Texts
10-11Tokens & Gifts
12Artefact
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Loot from Rogues

Roll the Dice
2Lice & Diseases
3-4Tokens & Gifts
5Books & Text
6Larceny & Superstition
72d20 bits
8Gag
9Effects & Knick Knacks
10-11Accoutrements & Booze
12Artefact
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Loot from Warriors

Roll the Dice
2Lice & Disease
3-4Tools & Ingots
5Hunting Trophies
6Accoutrements & Booze
72d20 Bits
8Gag
9Larceny & Superstition
10-11Tokens & Gifts
12Artefact
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What type of loot?

 

Accoutrements & Booze

Roll the Dice
1Whetstone
2Crawshayi sac mead
3Oil
4Avian brandy
5Razor
6Dweller Ale
7Leather awl
8Vintivan ale
9Spare straps
10Empty flagon
11Bandages
12Chantry sacramental wine
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Artefacts

Roll the Dice
1Glowstone
2LRGP Ponyblam
3LRGP Lyrium Potion
4Swift missile
5Wounding Missile
6Bull’s-eye arrows
7Ink of splendor
8Paints of warding
9Potion of fortune & skill
10Seeking torch
11Incense of awareness
12Incense of focus
13Rock salve
14Swift salve
15Warding salt
16NJM Rune of Defense
17NJM Rune of Fortune
18NJM Rune of Protection
19NJM Rune of Valiance
20NJM Rune of Warding
21NJM Rune of Cold Iron
22NJM Rune of Devastation
23NJM Rune of Elements
24NJM Rune of Paralyzation
25NJM Rune of Silverite
26NJM Rune of Slowness
27NJM Rune of Striking
28Magic Item Generator
29Cure-all potion
30Stone Skin potion
31Super Sight potion
32Morph potion
33X-ray vision potion
34Super Hearing potion
35Ice Breath potion
36Super Strength potion
37Bottled Message potion
38Smoke bomb potion
39Fire Breath potion
40Hurricane Breath potion
41Super Duper Glue potion
42Potion of Dowsing
43Spider climbing potion
44Past visions potion
45Phase potion
46Invisibility potion
47Loudness potion
48Hunger potion
49Party Potion
50Mind reading potion
51Truth Potion
52Sleep potion
53Neverend Bottle
54Super Smell potion
55Love Potion
56Super speed potion
57Seapony potion
58Levitation potion
59Voice Changing potion
60Grow potion
61Gloop potion
62Talk to Plants potion
63Permanent Dye potion
64Shrink potion
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Books & Texts

Roll the Dice
1Subversive pamphlet
2Fancy scroll
3Folio of art
4Tattered notebook
5Devotional text
6The Rose of Roarlais
7Diary
8Illustrated Dane & the Werewolf
9Sordid poetry
10Innes Botanical Companion
11Educational text
12Esoterica from Thedastria Complete
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Effects & Knick Knacks

Roll the Dice
1Mirror
2Key
3Necklace
4Chain
5Brooch
6Whistle
7Devotional icon
8Flint & tinder
9Comb
10Wooden cutlery set
11Earring
12Sewing kit
13Precious gems
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Gag

Roll the Dice
1Questionable banana
2Pineapple
3Box containing Gwyneth Paltrow’s head
4Half of a buttered bagel
5Birthday cake
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Larceny & Superstition

Roll the Dice
11d6 climbing spikes
2”Andraste’s” blessed ashes
31d6 knucklesbones
4Lucky nug foot
5Pack of cards
6Deerlish effigy
71d6 counterfeit coins
8Chantry pardon
91d6 lock picks
10Taint ward
111d6 feet of wire
12Unmentionable salve
Back to top   Roll a Body test to avoid infection.

Lice & Diseases

Roll the Dice
1Lice
2Taint
3Andraste’s Kiss
4Beggar Rash
5Bloatback
6Chillfever
7Chillrattle
8Crotchrot
9Dragon Runs
10Halftaint
11Magemark
12Necrodigitis
13Oculumucus
14Redpox
15Bloodspit
16Managlut
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Magical Materials

Roll the Dice
1Lyrium sand
2Spirit shard
3Gold dust
4Lifestone
5Blank runestone
6Corpse gall
7Phial of blood
8Lyrium sand
9Elemental rock
10Tear of the Fade
11Semi-precious stone
12Wisp essence
13Bright rainbow’s glow
14Tuft of cloud
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Notes & Maps

Roll the Dice
1Rune tracing
2Ruin map
3Recipe
4Shipwreck map
5Blank parchment
6Lair map
7Love letter
8Hideout map
9Dead drop map
10Threatening letter
11Herb locations
12Coded message
13Ambush map
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Parochial Paraphernalia

Roll the Dice
11d6 Nails
2Regional food
3Flint & tinder
4LRGP Ponybalm
51d6 snares
6LRGP Health poultice
7String
8Kirinroot
91d6 berries & nuts
101d6 additional herbs
11Trowel
12Fetish
13Queensfoil herb
14Petals of Heart’s Desire
15Graywing flower
16Poison Joke
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Tokens & Gifts

Roll the Dice
1Ring
2Knitted scarf
3Locket
4Lock of hair
5Bronze sextant
6Spyglass
7Letter
8Toy horse
9Pressed flower
10Soap on a rope
11Ribbon
12Stone carving
13Precious gems
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Tools & Ingots

Roll the Dice
1Hammer
21d6 Iron Ingots
31d6 Wedges
41d6 Steel Ingots
5Tomahawk
61d6 Copper Ingots
71d6 Nails
81d6 Veridium Ingots
91d6 feet of String
101d6 Red Steel Ingots
11Saw
121d6 Silverite Ingots
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Magic Item Generator

 

Magic Item Generator

Roll the Dice
2-6General Magic Item
7Magic Defensive Item
8Item of the Circle
9Forbidden Magic Item
10Of Stealth & Shadow Item
11Deathly Skill Item
12Heirloom Item
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Number of Bonuses

Roll the Dice
2-71 Bonuses
8-92 Bonuses
10Empowerment bonus with 1 penalty
112 Bonuses with 1 penalty
123 Bonuses with 2 penalties
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Penalties

Roll the Dice
1-3 Max Stamina
2-3 Max MP
3Downgrade Body
4-2 Speed
5-1 Attack
6-1 Defense
7-2 Attack
8-2 Defense
9Downgrade Mind
10Downgrade Charm
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General Magic Item

 

Type

Roll the Dice
1Throwing Axe
2Battle Axe
3Two-Hoofer Axe
4Mace
5Maul
6Two-Hoofer Maul
7Crossbow
8Short Bow
9Long Bow
10Main Gauche
11Gauntlet
12Rapier
13Spiked Buckler
14Bastard Sword
15Longsword
16Two-Hoofer Sword
17Heavy Lance
18Jousting Lance
19Light Lance
20Dagger
21Shortsword
22Throwing Knife
23Glaive
24Halbred
25Military Fork
26Spear
27Throwing Spear
28Two-Hoofer Spear
29Club
30Morningstar
31Quarterstaff
32Club
33Morningstar
34Quarterstaff
35Light Leather Barding
36Heavy Leather Barding
37Light Mail Barding
38Heavy Mail Barding
39Light Plate Barding
40Heavy Plate Barding
41Light Leather Duster
42Tailored Leather Duster
43Ring
44Amulet
45Helm
46Belt
47Boots
48Light Shield
49Medium Shield
50Heavy Shield
51Gloves
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Bonuses

Roll the Dice
1Upgrade: Charm die
2Talent: Creative Flair (D4)
3Upgrade: Body die
4Talent: Special Skill (D4)
5Upgrade: Mind die
6Talent: Keen Knowledge (D4)
7+5 Max Stamina
8+2 Speed
9+2 Defense
10+2 Armor Rating
11+1 Combat Stunt Point
12+2 Combat Stunt Point
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Empowerment Bonus

Roll the Dice
1+4 damage vs Undead
2+4 damage vs Darkspawn
3+4 damage vs Demons
4Upgrade: All trait die
5Automatic 2 HP regeneration for 1d3 rounds after you lose Stamina, once per session
6Automatic 2 MP regeneration for 1d3 rounds after you love MP, once per session
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Creative Flairs

Roll the Dice
1Animal Handling
2Art
3Baking
4Bargaining
5Comedy
6Crafting
7Dancing
8Deception
9Drama
10Etiquette
11Fashion
12Fireworks
13Gambling
14Gardening
15Leadership
16Music
17Painting
18Party Planning
19Persuasion
20Sculpting
21Seduction
22Singing
23Teaching
24Whining
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Keen Knowledge

Roll the Dice
1Animal Care
2Arcane Lance
3Arcane Lore
4Art History
5Biology
6Business
7Chemistry
8Courage
9Cultural Lore
10Daring Do
11Empathy
12Evaluation
13Faith
14Farming
15Geography
16Grey Wonderbolts
17Healing
18Heraldry
19Investigation
20Magic Knowledge
21Math
22Military Lore
23Natural Lore
24Navigation
25Organization
26Physics
27Plants
28Pony Law
29Potions
30Research
31Religious Lore
32Science
33Self-Discipline
34Writing
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Special Skills

Roll the Dice
1Aerobatics
2Biting
3Bludgeons
4Bows
5Brawling
6Bucking
7Climbing
8Dancing
9Destruction
10Digging
11Driving
12Ferocious Fighter
13Flying
14Hearing
15Heavy Blades
16Herding
17Hiding
18Initiative
19Intimidation
20Juggling
21Jumping
22Legerdemain
23Light Blades
24Martial Arts
25Might
26Piloting
27Riding
28Running
29Scuffling
30Searching
31Seeing
32Singing
33Smashing
34Sneaking
35Spears
36Stamina
37Stampede
38Stealing
39Swimming
40Tracking
41Traps
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Magic Defensive Item

 

Type

Roll the Dice
1Amulet
2Belt
3Ring
Back to top  

Bonuses

Roll the Dice
1Upgrade die in tests vs. Spirit spells
2Upgrade die in tests vs. Primal spells
3Upgrade die in tests vs. Entropy spells
4+1 Defense vs. Arcane Lance
5+2 Defense vs. Arcane Lance
6+3 Defense vs. Arcane Lance
7AR +1 vs. Arcane Lance
8AR +2 vs. Arcane Lance
9AR +3 vs. Arcane Lance
10Upgrade Charm die in magical challenges
11Upgrade Mind die in magical challenges
12Upgrade Body die in magical challenges
13Talent: Resistance: Fire (D4)
14Talent: Resistance: Cold (D4)
15Talent: Resistance: Necrotic (D4)
16Talent: Resistance:Lightning (D4)
17Talent: Resistance: Poison (D4)
18Talent: Magic Resistance (D4)
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Item of the Circle

 

Type

Roll the Dice
1Staff
2Robes
3Ring
4Amulet
5Circlet
6Belt
7Boots
8Gloves
Back to top  

Bonuses

Roll the Dice
1Talent: Keen Knowledge: Arcane Lance (D4)
2Talent: Keen Knowledge: Creation (D4)
3Talent: Keen Knowledge: Entropy (D4)
4Talent: Keen Knowledge: Primal (D4)
5Talent: Keen Knowledge: Spirit (D4)
6Talent: Keen Knowledge: Arcane Lore (D4)
7Talent: Keen Knowledge: Healing (D4)
8Talent: Keen Knowledge: Historical Lore (D4)
9Talent: Keen Knowledge: Natural Lore (D4)
10Talent: Keen Knowledge: Research (D4)
11Upgrade Charm die in roleplay encounters with Circle Mages
12Upgrade Keen Knowledge: Empathy in roleplay encounters with Circle Mages
13Talents: Special Skill: Searching (D4) & Special Skill: Tracking (D4)
14Upgrade Keen Knowledge: Courage in encounters with demons
15Talents: Keen Knowledge: Faith (D4) and Keen Knowledge: Self-Discipline (D4)
16Spell: Light Wisp (D4)
17+1 Defense
18+2 Defense
19+3 Defense against Arcane Lance
20+2 Damage when using Arcane Lance
21+2 Damage when casting spells
22Spell: Flame (D4)
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Forbidden Magic Item

  Roll on this table for type.  

Bonuses

Roll the Dice
1Talent: Keen Knowledge: Arcane Lance (D4)
2Talent: Keen Knowledge: Creation (D4)
2Talent: Keen Knowledge: Entropy (D4)
3Talent: Keen Knowledge: Primal (D4)
4Talent: Keen Knowledge: Spirit (D4)
5Talent: Keen Knowledge: Arcane Lore (D4)
6Talent: Keen Knowledge: Healing (D4)
7Talent: Keen Knowledge: Historical Lore (D4)
8Talent: Keen Knowledge: Natural Lore (D4)
9Talent: Keen Knowledge: Cultural Lore (D4)
10Upgrade: Charm die in roleplay encounters with demons
11Upgrade: Keen Knowledge: Empathy in roleplay encounters with demons
12Talents: Special Skill: Searching (D4) & Special Skill: Tracking (D4)
13Upgrade: Keen Knowledge: Courage in encounters with Circle Mages and Templars
14Talents: Keen Knowledge: Morale (D4) & Keen Knowledge: Self-Discipline (D4)
15Spell: Empathy (D4)
16Upgrade: +1 Defense
17Upgrade: +2 Defense
18Upgrade: +3 Defense against Arcane Lance
19Upgrade: +2 Arcane Lance damage
20Upgrade: +2 Spell damage
21Spell: Deathsight (D4)
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Demon

Roll the Dice
2-6Rage Demon (Special Skill: Intimidation (D4), Keen Knowledge: Courage (D4))
7-9Hunger Demon (Special Skills: Drinking (D4) & Special Skill: Stamina (D4))
10Sloth Demon (Creative Flair: Disguise (D4), Keen Knowledge: Arcane Lance (D4))
11Desire Demon (Creative Flair: Persuasion (D6) & Creative Flair: Seduction (D6), downgrade Body)
12Pride Demon (Creative Flair: Leadership (D6), Keen Knowledge: Morale (D6), downgrade Body)
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Item of Stealth & Shadow

 

Type

Roll the Dice
1Crossbow
2Gauntlet
3Dagger
4Club
5Short Bow
6Long Bow
7Shortsword
8Throwing Knife
9Morningstar
10Quarterstaff
11Light Leather Armor
12Heavy Leather Armor
13Boots
14Ring
15Belt
16Amulet
17Gloves
18Light Shield
Back to top  

Bonuses

Roll the Dice
1Talent: Special Skill: Acrobatics (D4)
2Talent: Special Skill: Legerdemain (D4)
3Talent: Special Skill: Lock Picking (D4)
4Talent: Special Skill: Stealth (D4)
5Talent: Special Skill: Traps (D4)
6Talent: Creative Flair: Bargaining (D4)
7Talent: Creative Flair: Deception (D4)
8Talent: Creative Flair: Disguise (D4)
9Talent: Creative Flair: Gambling (D4)
10Talent: Creative Flair: Persuasion (D4)
11+D4 Backstab damage
12+D6 Backstab damage
13+D4 normal damage
14+D6 normal damage
15Perform Skirmish for 0 stunt points
16Defense +3
17Armor Rating +3
18Speed +4
19Speed +6
20Perform Seize the Initiative for 3 stunt points
21Perform Rapid Reload for 0 stunt points
Back to top     Back to top  

Deathly Skill Item

  Roll on this table for type.  

Bonuses

Roll the Dice
1Talent: Special Skill: Climbing (D4)
2Talent: Special Skill: Driving (D4)
3Talent: Special Skill: Intimidation (D4)
4Talent: Special Skill: Jumping (D4)
5Talent: Special Skill: Might (D4)
6Talent: Special Skill: Drinking (D4)
7Talent: Special Skill: Running (D4)
8Talent: Special Skill: Stamina (D4)
9Talent: Special Skill: Swimming (D4)
10Talent: Creative Flair: Leadership (D4)
11+D4 melee damage (reroll if item is shield or armor)
12+D6 melee damage (reroll if item is shield or armor)
13+D4 ranged damage (reroll if item is shield or armor)
14+D6 ranged damage (reroll if item is shield or armor)
15Upgrade Body die on Charge action attacks
16Perform the Disarm stunt for 1 stunt point
17+3 Defense
18+3 Armor Rating
19+4 Armor Rating
20+4 bonus to Defense while using Defend
21Perform the Seize the Initiative stunt for 3 stunt points
22Perform the Pierce Armor stunt for 1 stunt point
Back to top  

Empowerment Bonus

Roll the Dice
1Prefix: Empowerment (D4)
2Prefix: Survival (D4)
3Prefix: Mental Strength (D4)
4Prefix: Barbaric (D4)
5Prefix: Mastery (D4)
6Prefix: Blood Fury (D4)
Back to top  

Heirloom Item

 

Heirloom Item

Roll the Dice
1Aeducan Family shield
2Avian Longbow of Fidelity
3Aodh
4Asturian’s Might
5Blackened Heartwood Staff
6Blades of House Aeducan
7Boots of the Outlaw
8Centurion’s Barding
9The Channel of Entropic Might
10Citizen’s Castle
11Dead Thiag Shanker
12Dragonbone Cleaver
13Dragonskin Armor
14The Felon’s Coat
15Fen’harel’s Tooth
16Hoofmaiden’s Necklace
17Helm of the Eagle
18High Constable’s Mace
19Hunter’s Bane
20Hubris
21Hypnotist’s Staff
22Maetashear War Axe
23Key to Orzalair
24Meteor Sword
25Oak Branch
26Precision-Geared Recurve
27Ring of the Ferrypony
28Ring of Shielding
29Shaperate’s Blessing
30Shield of the Legion
31Smith’s Targe
32Spawn Cleaver
33Spidersilk Cloak
34Stalwart Mail
35Staff of Parthalan
36Thalsian’s Spire
37Tiger’s Tail
38Twinblades
39The Veshialle
40Vigilance
41Viper’s Blade
42Wolf-Killer
43Yusaris
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Item History

 

Age

Roll the Dice
1Ancient
2Old
3Recent
4Can’t tell
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Condition

Roll the Dice
1Damaged
2Missing a piece
3Hidden in an unusual way
4Lost in battle
5Cursed
6Locked up by the Circle
7Completely normal
8Tainted
9Like new
10Rusty
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Created by

Roll the Dice
1Demons
2Dragons
3Darkspawn
4Tefaeter Magisters
5Deep Dwellers
6Kirin
7The Circle for the public
8The Circle for themselves
9Apostates
10Aliens
11Some guy
12No one knows
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Significance

Roll the Dice
1Used in a great battle
2Helped a hero defeat a great evil
3Helped establish a kingdom
4Stolen by an enemy
5Turned by a great evil against its owner
6Given to someone for protection
7Resisted by a great evil
8Given to someone to keep hidden
9Helped someone of little importance
10Helped someone protect their village
11Lost, presumed stolen
12Failed to work properly at an important time
13Given to someone to destroy
14Accidentally thrown out
15Made for shits and giggles
16Created in a drunken stupor
17Unknown
18Collected dust in a closet
19Never did anything important
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