Disciple of the Wilds
When you choose this tradition at 3rd level, you learn magical
disciplines that harness the power of nature. A discipline requires
you to spend ki points each time you use it.
You know the Natural Attunement discipline and one other
nature discipline of your choice, which are detailed in the "Nature
Disciplines" section below. You learn one additional nature
discipline of your choice at 6th, 11th.and 17th level.
Whenever you learn a new nature discipline, you can also
replace one nature discipline that you already know with a
different discipline.
Casting Nature Spells. Some nature disciplines allow you to
cast spells. To cast one of these spells, you use its casting time
and other rules, but you don't need to provide material
components for it.
Once you reach 5th level in this class, you can spend additional
ki points to increase the level of a nature discipline spell that you
cast, provided that the spell has an enhanced effect at a higher
level, as slicing leaves does. The spell's level increases by 1 for
each additional ki point you spend. For example, if you are a
5th-level monk and use Nature’s Weapon to cast slicing leaves,
you can spend 3 ki points to cast it as a 2nd-level spell (the
discipline's base cost of 2 ki points plus 1).
The maximum number of ki points you can spend to cast a
spell in this way(including its base ki point cost and any
additional ki points you spend to increase its level) is determined
by your monk level, as shown in the Spells and Ki Points table.
Spells and Ki Points |
|
Monk Levels |
Maximum Ki Points for a Spell |
5th-8th |
3 |
9th-12th |
4 |
13th-16th |
5 |
17th-20th |
6 |
Nature Disciplines
The nature disciplines are presented in alphabetical order. If a
discipline requires a level, you must be that level in this class to
learn the discipline.
Breath of Pain (6th Level Required).
You can spend 3 ki
points to cast spray of thorns.
Bridge of Spring.
You can spend 2 ki points to cast bridge of
branches.
Earthen Restraints.
You can spend 2 ki points to cast entangle.
Fang of the Earth (6th Level Required).
You can spend 3 ki
points to cast explosive seed.
Felling Strike (11th Level Required).
You can spend 4 ki
points to cast fell.
Hidden Grove.
You can spend 2 ki points to cast overgrowth.
Natural Attunement.
You can use your action to briefly
control the natural world, causing one of the following effects of
your choice
- Create a harmless, instantaneous sensory effect related to nature such as the smell of flowers, a rustling of tree branches, or the brush of falling leaves.
- Cause a plant’s flowers to blossom or fruits to ripen.
- Change the color of a plant for 1 minute, choosing a portion of the plant that can fit in a 5 ft. cube.
- Cause a plant that can fit within a 5 ft. cube to shape itself into a crude form you designate for 1 minute.
Nature’s Commune.
You can spend 2 ki points to cast rapport
spores.
Nature’s Weapon.
You can spend 2 ki points to cast slicing
leaves.
Skewering Fist (11th Level Required).
You can spend 4 ki
points to cast skewering branch.
Stride of the Dryad (17th Level Required).
You can spend 6 ki
points to cast tree stride.
Striking Vine (6th Level Required).
You can spend 3 ki points
to cast arm of the wild.
Treant’s Fist (17th Level Required).
You can spend 5 ki points
to cast tree strike.
Wave of Thorns (11th Level Required).
You can spend 4 ki
points to cast engulfing thorns.
Verdant Grasp (17th Level Required).
You can
spend 5 ki points to cast grasping vine.
Verdant Hand.
You can spend 2 ki points to cast
gaea’s hand. The hand uses your unarmed strike
damage as its damage die.
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