BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Way of the Sure Strike

Mark of Dread

At 3rd level, you gain proficiency in any one ranged weapon--which is your Kensai weapon.   When you could make an attack with the attack action, you can instead add a mark, which lasts until your next turn or until you hit the creature with an attack. For a bonus action, you can add one mark on someone who already has a mark, or two if you expend a ki point. You need to concentrate to maintain marks on a target as if concentrating on a spell. An attack on a marked creature does an additional martial die in damage for each mark.   Your marks are mystical in nature. If a creature starts its turn with a Mark it realizes it is being attacked, as an air of foreboding and uneasiness overwhelms it.

Weapon Bonding

At 6th level Your Kensai weapons count as magical for the purpose of overcoming Resistance and immunity to non-magical attacks and damage. You might extend hand crossbows' bolts to stab with, flip out a folding blade from your heavy crossbow, or use your bow as a club. You can apply your stunning strike feature on a ranged attack.   Your Kensai weapons are improvised melee monk weapons for you. Once per short rest until the end of your turn, your melee attacks with a monk weapon push creatures back 10 feet on a hit.

Careful Eyes

Starting at 11th level, you excel at picking out hidden enemies and other threats. You can take the Search action as a bonus action. You also gain proficiency in the Perception, Investigation, or Survival skill (choose one).   You can use a reaction to add an additional mark on an enemy at the end of their turn, if you have had line of sight on them for their entire turn.

In My Sights

At 17th level, you can use a reaction and 2 ki points to double the number of marks on an enemy at the end of their turn, if you have had line of sight on them for their entire turn.

Comments

Please Login in order to comment!