Charging Headbutt
Starting at 3rd level, you charge relentlessly like the boar you
mimic. When you move 20ft in a straight line and then hit a
creature with an unarmed strike, you can expend 1 Ki point
to deal an additional die of bludgeoning damage. This die is
equal to your unarmed strike die. The creature hit with this
attack must succeed a Strength saving throw or be knocked
prone.
Relentless
Starting at 6th level, if you would take damage that would
reduce you to 0 hit points, you are instead reduced to 1 hit
point.
Once you use this feature, you cannot use it again until you
finish a long rest.
Pack Tactics
Starting at 11th level, you have advantage on attack rolls
while you are within 5ft of an ally.
Unstopable Charge
Starting at 17th level, you can begin a charge that tears
through creatures in your wake. As an action, you can begin
using your movement to colide with creatures, moving
through other creature's spaces. Whenever you move through
a creature's space in this state, you can expend 1 Ki point to
make an unarmed strike against this creature, on a hit, the
creature is knocked prone as you continue moving past them.
The charge stops when you expend all of your movement.
You do not provoke attack of opportunities while you are
charging.
Once you use this feature, you cannot use it again until you
finish a long rest
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