Divine Palm
Starting at 3rd level, you can focus the divine spark
within your body into your hand. While you
aren’t wearing armor or wielding a shield, you
can use your action to make a special unarmed
strike, called a Heavenly Strike. A Heavenly
Strike deals radiant damage and has a damage die
equal to three of your Martial Arts dice. This attack
ignores resistance to radiant damage.
When you gain the Extra Attack feature, your
Heavenly Strike instead has a damage die equal to
six of your Martial Arts dice.
Additionally, when you hit an object or a
celestial, fiend, or undead creature with an
unarmed strike, your attack deals extra radiant
damage equal to your Martial Arts die. You can
deal this extra damage only once per turn.
Deliver Unto Earth
At 6th level, the spark within you grows stronger.
When you hit a Large or smaller creature with a
Heavenly Strike, you can expend 1 ki point and
attempt to grasp your target. The creature must
make a Strength saving throw or become
grappled by you (escape DC = your ki save
DC). A celestial, fiend or undead creature has
disadvantage on this saving throw. If you grapple
a creature in this way, you can throw it a distance
up to half your movement speed horizontally as
part of the same action.
The Temple Within
Starting at 11th level, your body can’t be harmed
while your divine spark burns brightly. As an action,
you can enter a divine meditation. Until your divine
meditation is over, you have resistance to all damage
and all attacks against you have disadvantage.
While you’re in divine meditation, your speed is 0
and can’t increase, you can’t take reactions, and the
only action you can take is a bonus action to end it.
You can use this feature during a short or long rest,
and any time that you spend using it is considered
sleep.
Rise Unto Heaven
Starting at 17th level, you can cause the divine energy
within your body to overflow freely. You can spend 5
ki points as a bonus action to enter a divine state for 1
minute. While you’re in a divine state, you score a critical
hit whenever you hit a creature with a Heavenly Strike, a
Heavenly Strike deals maximum damage instead of rolling
against an object or a celestial, fiend, or undead creature,
and you can use your Deliver Unto Earth feature to throw
the target a distance up to your movement speed in any
direction.
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