Healing Chakra
When you choose this tradition at 3rd level, you learn
to extend the bounds of your internal fortitude through
focus and deep concentration to recover from injury at
an accelerated pace. During a short rest, when you roll a
hit die to regain hit points, you regain twice the number
rolled before adding your Constitution modifier.
Empathy
At 3rd level, your depths of compassion allow you to take
the wounds of others at the cost of your own health. As
an action, you can expend 1 ki point to touch a creature
and heal a number of hit points up to 5 × your monk
level. You take damage equal to the amount of hit points
healed.
This feature doesn’t transfer any other effects that
might accompany the damage, and this damage can’t be
reduced in any way (except the Improved Empathic Bond
class feature).
Sense Emotion
At 6th level, you can unlock the chakra pathways within
other creatures. You learn the friends cantrip, and
can spend 2 ki points to cast calm emotions or detect
thoughts.
Empathetic Bond
Also at 6th level, you can create a metaphysical link
between you and another creature at the end of a short
or long rest. While the creature is within 60 feet of you
it has resistance to all damage. Also, each time it takes
damage, you take the same amount, and this damage
can’t be reduced in any way. This feature doesn’t transfer
any other effects that might accompany the damage.
If the creature you are linked to is reduced to 0 hit
points but isn’t killed outright, it is stabilized as any
excess damage carries over to you, and the bond is
severed. You can also end this link on your turn as a
bonus action.
Adrenal Surge
At 11th level, as a bonus action, you can expend 5 ki
points to push your allies to peak performance. Up to five
creatures within 30 feet that can see you gain advantage
on their next Constitution, Dexterity, or Strength ability
check, attack roll, or saving throw and gain temporary
hit points equal to your monk level, provided the creature
can see or hear you.
Improved Empathetic Bond
At 17th level, you can use your Empathetic Bond feature
to create two bonds instead of one, and you can use your
Empathy feature as an action to replace some of their hit
points if they are within 30 feet.
Additionally, while both links are active, you gain
resistance to all damage, including damage from your
Empathy and your Empathic Bond features. If either link
is lost, so is this resistance, and you can’t use this feature
again until you finish a long rest.
You can end one or both links on your turn as a
bonus action.
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