Sky Warden
Sky Warden Magic
Starting at 3rd level, you learn an additional spell when you
reach certain levels in this class, as shown in the Sky Warden
Spells table. The spell counts as a ranger spell for you, but it
doesn't count against the number of ranger spells you know.
Sky Warden Spells
Ranger Level Spells
3rd feather fall
5th earthbind
9th haste
13th storm sphere
17th control winds
Death from Above
Starting at 3rd level, you strike like a bird of prey. Once on
each of your turns, you can deal an extra 1d6 damage to a
creature you hit with a weapon attack if you're at least 10 feet
above the target. You can deal this extra damage even if the
target isn't directly underneath you.
When you reach 11th level in this class, the extra damage
increases to 2d6.
Tempest Wings
At 3rd level, you gain the ability to sprout a pair of powerful
but fleeting wings. At the start of your turn, you can manifest
your tempest wings, gaining a flying speed equal to your
current walking speed. Your wings fade at the end of your
next turn unless you expend another use of this feature. If
you're flying when the wings fade, you can use them to slow
your descent, taking no damage from the fall.
You can use this feature a number of times equal to your
Wisdom modifier (a minimum of once). You regain all
expended uses when you finish a long rest.
Tempest Dash
Starting at 7th level, you can use your reaction immediately
after a creature hits or misses you with an attack to move up
to half your speed without provoking opportunity attacks. If
you don't have your Tempest Wings, you can manifest them
as part of the same reaction.
Thunderbird
Beginning at 11th level, you effortlessly soar above the
clouds. You can manifest your Tempest Wings an unlimited
number of times. In addition, your wings only fade if you
dismiss them (no action required) or if you die.
Additionally, you're acclimated to high altitude, including
elevations above 20,000 feet.
Eye of the Storm
Starting at 15th level, you rule the skies. While you aren't
underground or indoors, your Tempest Wings grant you a
flying speed equal to twice your walking speed.
Additionally, the storm follows you wherever you go. You
gain resistance to lightning and thunder damage, and
whenever you use your Tempest Dash, the attacker takes
lightning damage equal to your Wisdom modifier (minimum
of 1).
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