Skiptracer
Skiptracer Magic
Starting at 3rd level, you learn an additional spell when you
reach certain levels in this class, as shown in the Skiptracer
Spells table. The spell counts as a ranger spell for you, but it
doesn't count against the number of ranger spells you know.
Skiptracer Spells
Ranger Level Spell
3rd disguise self
5th suggestion
9th dispel magic
13th dimension door
17th dominate person
Guerilla Tactics
Starting at 3rd level, you've mastered the art of ambush. When
you hit a creature with a weapon attack, you can deal an
additional 2d6 damage to that creature if it is surprised,
or if the attack is made as part of an opportunity attack.
Known Presence
Also at 3rd level, whenever you make a Charisma
(Intimidation) check, or an Intelligence (Investigation)
check, you gain a bonus to the roll equal to your
Wisdom modifier (minimum of 1).
Tracker
Beginning at 7th level, whenever you cast a ranger spell on
your turn, you can take either the Disengage or Search
action as part of the same action.
Skiptracer's Flurry
At 11th level, you have learned to strike in almost any
moment. A creature provokes an opportunity attack from you
when it enters an area within 5 feet of you on its turn.
Circumvent
Starting at 15th level, you have advantage on Strength and
Dexterity saving throws against effects that you can see.
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