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Skiptracer

Skiptracer Magic Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Skiptracer Spells table. The spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know. Skiptracer Spells Ranger Level Spell 3rd disguise self 5th suggestion 9th dispel magic 13th dimension door 17th dominate person Guerilla Tactics Starting at 3rd level, you've mastered the art of ambush. When you hit a creature with a weapon attack, you can deal an additional 2d6 damage to that creature if it is surprised, or if the attack is made as part of an opportunity attack. Known Presence Also at 3rd level, whenever you make a Charisma (Intimidation) check, or an Intelligence (Investigation) check, you gain a bonus to the roll equal to your Wisdom modifier (minimum of 1). Tracker Beginning at 7th level, whenever you cast a ranger spell on your turn, you can take either the Disengage or Search action as part of the same action. Skiptracer's Flurry At 11th level, you have learned to strike in almost any moment. A creature provokes an opportunity attack from you when it enters an area within 5 feet of you on its turn. Circumvent Starting at 15th level, you have advantage on Strength and Dexterity saving throws against effects that you can see.

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