Domain spells
You gain domain spells at the cleric levels listed in
the Portal Domain Spells table. See the Cleric class
features for how domain spells work.
Cleric Level |
Portal Domain Spells |
1st |
expeditious retreat, jump |
3rd |
knock, misty step |
5th |
blink, thunder step |
7th |
dimension door, banishment |
9th |
passwall, teleportation circle |
11th |
arcane gate |
13th |
teleport |
Rift
As a bonus action, you can create a shimmering and
immobile rift within an opening or frame you can see
within 5 feet of you, provided that the space is no
bigger than 10 feet on any side. The dimensional
rift bridges the distance between that space and any
point within 30 feet of it that you can see or specify
by distance and direction (such as “30 feet straight
up”). While next to the rift, you can see through it
and are considered to be next to the destination as
well, Anything you put through the rift (including a
portion of your body) emerges at the destination.
Only you can use the rift, and it lasts until the end
of your next turn. You can use this ability a number
of times equal to your Wisdom modifier, and uses
recharge at the end of a long rest.
Channel Divinity: Word of Opening
Starting at 2nd level, you can use your Channel
Divinity to speak a greater word of unlocking and
unbinding which forces open a portal or doorway
otherwise closed to you. This ability unlocks and
opens a doors or portal regardless of the reason
it was blocked or how large it is, and removes any
physical blockage keeping it closed. This effect can
even unseal portals held closed by magic. If this ability is unable to open a door or portal, the DM must
inform you the means by which it can be opened.
Ridealong
At 6th level, other creatures can now use your Rift at
your discretion.
In addition, whenever you cast spell that teleports
you, you may bring along an additional willing creature of medium size or smaller which is touching you
when you cast the spell.
Potent Spellcasting
Starting at 8th level, you add your Wisdom modifier
to the damage you deal with any cleric cantrip.
Multifarious Doors
Starting at 17th level, you can summon any number
of Rifts with a single bonus action, and you regain all
uses of your Rift feature at the end of a short rest.
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