Natural Survivor
When you take this path at 3rd level, you have proficiency in
your choice of either Nature, Medicine or Survival. If you are
already proficient in all of these, you become proficient in one
skill of your choice.
Weave the Trail
Also at 3rd level, you are an expert at moving through the
untamed wildlands, acting as a guide for others. While you
are raging, you cannot become restrained from natural traps,
like a bush of thorns.
In addition, all difficult terrain within a 10 foot radius
centered on you does not cost any additional movement.
Lastly, whenever you would take damage from a natural
hazard in the wilderness, like a boulder falling, you take half
damage.
Breakneck Recovery
At 6th level, you are a difficult foe to keep down. Whenever
you have been knocked prone and are not restrained, you can
take a reaction to immediately stand on your feet at no cost of
movement.
Enduring Fortitude
At 10th level, your fortitude knows no bounds. You no longer
get exhaustion due to extreme weather. You are still able to
die if you reach six levels of exhaustion.
In addition, while you are raging, friendly creatures within
a 10 foot radius of you have advantage on Constitution saving
throws when exposed to extreme heat or cold locations.
Guardian of the Pack
Once you reach 14th level, you become the protector of your
fellow tribe members. When an ally becomes the target of an
attack by a creature within 5 feet of you, you may use your
reaction to make one melee attack towards that creature.
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