BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Path of the Shattered Bulwark

Splintershield

Beginning at 3rd level, your rage manifests shifting splinters of glass around you.   While you are raging, you have a bonus to your AC equal to your proficiency modifier against the first attack against you each round. The first time you are hit by an attack each round, one creature within 5 ft of you takes 1d4 piercing damage. This damage counts as magical for overcoming resistance and immunity to nonmagical piercing damage.   This damage increases to 2d4 at 5th level, 3d4 at 10th level, and 4d4 at 14th level.

Sharpened Blades

Also at 3rd level, while you are raging, your melee weapon attacks deal an additional 1d4 piercing damage as shards of glass flow along your weapon.   You gain this benefit even when you aren't raging beginning at 6th level.

Flowing Slivers

At 6th level, when a creature you can see within 30 feet is attacked, after you see the roll but before you know whether the attack has hit or miss, you may spend your reaction to grant that creature the benefits of Splintershield, possibly causing the attack to miss.

Crystalline Skin

Beginning at 10th level, creatures have disadvantage on Grapple checks that target you or a creature that has been affected by Flowing Slivers this round.   Additionally, you cannot be petrified while raging.

Improved Splintershield

At 14th level, Splintershield now affects the first 2 attacks against you per round. This benefit is also granted to the target of Flowing Slivers. (Flowing Slivers grants bonus AC against the triggering attack and the next attack made against that creature.)

Comments

Please Login in order to comment!