Weight of the World
The burden that you bear is heavy, but you bear it with pride.
At 3rd level when you adopt this path, you gain proficiency
with heavy armor, and you gain the benefits of raging even
while you are wearing heavy armor.
Additionally, while you are wearing heavy armor, whenever
you are pushed or pulled, you can choose not to be moved.
Wrath of the World
The world flows into you, and you become a force of nature.
At 3rd level when you adopt this path, you can go into a wrath
when you rage. If you do so, for the duration of your rage you
gain the enlarge effect of an enlarge/reduce spell, and you can
use a weapon with the two-handed property with one hand if
your other hand is free or being used to grapple a creature.
You can't use this feature again until you finish a long rest.
Steel Avalanche
Starting at 6th level, your weapon crushes civilization. When
you take the Attack action on your turn, you can forgo one of
your attacks. If you do, your next melee weapon attack during
this turn has advantage, deals additional damage equal to the
weapon's damage + your Strength modifier + Rage Damage,
and the attack deals double damage to objects and structures.
Stone Flechette
Starting at 10th level, the world itself trembles at your wake.
Immediately before you rage, you can use your action to cast
earth tremor. If you go into a wrath, you can instead use your
action to cast erupting earth without material components.
Strength is your spellcasting ability for these spells.
Forgotten God's Gift
While all are forgotten and lost to time, the world will never
forget. Starting at 14th level, you can fuse yourself with the
world and allow energy to course violently through your body.
You can choose to forgo resistance to bludgeoning, piercing,
and slashing damage when you rage. If you do so, for the
duration of your rage you have advantage on saving throws
against spells and resistance against the damage of spells.
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