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Path of the Deathsworn

Death's Embrace

At 3rd level, when a Deathsworn comes close to death, they become stronger. While raging, when your hit points are less than half of your maximum hit points (rounded down), you are embraced by Death; you add your proficiency bonus to your damage rolls.   Whenever you reduce a creature to 0 hit points you can choose to gain temporary hit points equal to your Barbarian level. After you get temporary hit points from this trait a number of times equal to your proficiency bonus, you need a long rest to be able to benefit from this again.

Undying

Also at 3rd level, when you are unconscious, if you were raging, you make death saving throws with advantage. You can only benefit from Undying once per long rest.

Dead Tongue

At 6th level, you gain the ability to cast the Speak with Dead and Animate Dead spells, but only as rituals, as described in chapter 10 of the Player's Handbook. Additionally, you can only raise the dead as a Minion of the Deathsworn and not as a Zombie or a Skeleton as the spell describes even if you used the spell from a Spell Scroll or through a magic item.

Rotten Army

At level 10, you imbue your undead army with the strength of the Deathsworn. When you activate your rage, any undead creature within 30 feet radius gains your Strength modifier as Temporary hit points. The undead can get temporary hit points through Rotten Army once per day (resets the next dawn).

Legion of the Deathsworn

When you reach level 14, while you are raging you can cast Animate Dead as part of your Attack action by replacing one of your attacks with casting the spell, or as an action up to a number of times equal to your proficiency bonus per long rest. You can only cast it this way if you cast it on a creature that has been killed within the past round.

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