Death's Embrace
At 3rd level, when a Deathsworn comes close to death, they
become stronger. While raging, when your hit points are less
than half of your maximum hit points (rounded down), you
are embraced by Death; you add your proficiency bonus to
your damage rolls.
Whenever you reduce a creature to 0 hit points you can
choose to gain temporary hit points equal to your Barbarian
level. After you get temporary hit points from this trait a
number of times equal to your proficiency bonus, you need a
long rest to be able to benefit from this again.
Undying
Also at 3rd level, when you are unconscious, if you were
raging, you make death saving throws with advantage. You
can only benefit from Undying once per long rest.
Dead Tongue
At 6th level, you gain the ability to cast the Speak with Dead
and Animate Dead spells, but only as rituals, as described in
chapter 10 of the Player's Handbook. Additionally, you can
only raise the dead as a
Minion of the Deathsworn and not as
a Zombie or a Skeleton as the spell describes even if you
used the spell from a Spell Scroll or through a magic item.
Rotten Army
At level 10, you imbue your undead army with the strength of
the Deathsworn. When you activate your rage, any undead
creature within 30 feet radius gains your Strength modifier
as Temporary hit points. The undead can get temporary hit
points through Rotten Army once per day (resets the next
dawn).
Legion of the Deathsworn
When you reach level 14, while you are raging you can cast
Animate Dead as part of your Attack action by replacing one
of your attacks with casting the spell, or as an action up to a
number of times equal to your proficiency bonus per long
rest. You can only cast it this way if you cast it on a creature
that has been killed within the past round.
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