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Path of the Dead

The Boundary

Starting at 3rd level, your Rage opens your eyes to the world of the dead. Your eyes gain a supernatural aspect of your choice whilst raging, and you can see or interact with immaterial spirits as if they were on the material plane.   Whilst in this state, you are semi-immaterial, and can pass through material objects using your movement at a rate of 1 foot for every 5 feet of movement expended (though you may not end your movement inside an object - if you do so, you are ejected and take 4d10 force damage).  

Army of the Fallen

At 6th level, you shine like a beacon in the afterlife and your slain enemies rise again to fight under your banner. When you slay a medium or smaller living creature whilst raging, that creature rises as a zombie or a skeleton under your control on initiative count 20 of the next round. The assembled dead act on your turn, and attack the nearest hostile creature. When your rage ends, the undead raised by this ability become corpses once more.  

The Halls of my Ancestors

At 10th level, you can enter a trance in order to speak to the dead who would not otherwise deign to answer the call. You can cast speak with dead as a ritual, but you are not restricted to creatures that have died within the last 10 days.  

Eternal Rest

At 14th level, your attacks can rend the very souls of the creatures you strike, sending the dead howling back to oblivion, and the living to eternal rest. When you reduce a creature to 0 hit points whilst raging, that creature dies instantly, and cannot be raised from the dead, reincarnated, or contacted after death by any means. Additionally, the creature cannot return as a ghost, and their body cannot be animated as a corporeal undead.

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