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Path of the Butcher

Carnage

Starting at 3rd level, you have a knack for turning any combat into a spectacle. When you reduce a living creature of medium size or larger to 0 hit points whilst under the effect of your Rage feature, you can cause that creature to explode in a shower of gore. This destroys the body of the creature.

Blinding Spray

When you use your Carnage feature, hostile creatures within 10 feet of the detonation must succeed on a Dexterity saving throw against 8 + your proficiency bonus + strength modifier, or become blinded until they take an action to wipe the gore away from their eyes. When relevant, increase the radius of this feature by 5 feet for each size category the creature is beyond medium.

Visceral Precision

At 6th level, you begin to apply a surgical knowledge of anatomy to your work. Blinding Spray triggers on critical hits as well as on reducing a creature to 0 hit points.   You score a critical hit on rolls of 19 and 20.

Whirling massacre

At 10th level, when you use your Carnage feature to destroy the body of a creature you have reduced to 0 hit points, you may use your reaction to move up to your speed towards a hostile creature you can see. If this move takes you within 5 feet of a hostile creature you may make an additional attack against that creature as part of this move action.  

Bloody Beacon

At 14th level, the sheer scale of your sacrificial decadence calls to the lower planes, rending a weak point in reality for the Abyss to seep in. Using your carnage feature more than 6 times in the space of a single minute allows you to cast summon greater demon as a reaction, using Charisma as your spellcasting ability. The demon ignores you entirely and focuses on hunting down the weak or vulnerable to add to the slaughter. You must finish a short rest before using this ability again.

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